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367 Employees
Senior level
Gaming
The Principal Game Designer will lead design efforts for an unannounced AAA action-adventure game, guiding the creative team to deliver innovative gameplay experiences and ensuring design cohesion across projects. Responsibilities include collaborating with other teams, mentoring designers, and contributing to game narrative and mechanics.
17 Hours Ago
Montréal, QC, CAN
Remote
367 Employees
Senior level
367 Employees
Senior level
Gaming
As a Principal VFX Artist, you will lead the development of visually stunning effects for AAA games, collaborating with other teams to enhance gameplay and create unique player experiences. You will be responsible for guiding the creation and implementation of high-quality visual effects using industry-leading techniques and tools.
17 Hours Ago
Dublin, IRL
367 Employees
Mid level
367 Employees
Mid level
Gaming
The Data Analyst at People Can Fly is responsible for analyzing player behavior data to support decision-making. This role involves generating insights, creating reports, and collaborating with developers and other stakeholders to optimize game products for better player engagement and monetization.
17 Hours Ago
Montréal, QC, CAN
Remote
367 Employees
Senior level
367 Employees
Senior level
Gaming
As a Senior UI Artist at People Can Fly, you'll collaborate with creative teams to develop user interfaces for AAA games. Your role includes designing artistic layouts, producing 3D art, and enhancing the player experience across various game projects.
17 Hours Ago
Gateshead, Tyne And Wear, England, GBR
Remote
367 Employees
Senior level
367 Employees
Senior level
Gaming
As a Senior Backend Programmer at People Can Fly, you will be responsible for designing and implementing backend services for online gaming, producing high-quality code, collaborating on shared components, and supporting stability and efficiency in online services.
17 Hours Ago
Katowice, Śląskie, POL
367 Employees
Mid level
367 Employees
Mid level
Gaming
The Senior AI Programmer at Incuvo will be responsible for proposing, implementing, and owning tasks and features related to AI behavior in VR games. They will work closely with the design team, create dedicated tools and features, test and optimize implementations, and maintain new AI features. The ideal candidate should have 3+ years of experience in game development, strong programming skills in C#, and expertise in Unity Engine.
367 Employees
Senior level
Gaming
The Lead Gameplay Programmer will oversee the development of gameplay systems, work closely with designers and artists, and ensure high-quality implementations aligned with project goals. They will lead technical discussions and optimize game performance, while mentoring junior staff.
2 Days Ago
Montréal, QC, CAN
Remote
367 Employees
Senior level
367 Employees
Senior level
Gaming
Work as a Senior Technical Level Designer at People Can Fly, a leading independent AAA games development studio. Join a team of talented individuals working on exciting projects like Gemini, Maverick, Bifrost, and Project Victoria. Collaborate with industry leaders to create the next generation of action games for the global gaming community.
2 Days Ago
Montréal, QC, CAN
Remote
367 Employees
Entry level
367 Employees
Entry level
Gaming
As Head of Community, you will play a crucial role in PCF's self-publishing division, contributing to the development of sustainable Games-as-a-Service products.
2 Days Ago
Montréal, QC, CAN
Remote
367 Employees
Senior level
367 Employees
Senior level
Gaming
As a Senior Backend Programmer, you will design, deploy, and maintain backend systems for gaming projects, contributing to various titles in collaboration with other teams and enhancing user experiences.
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