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19 Hours Ago
Santa Monica, CA, USA
112K-154K Annually
Mid level
112K-154K Annually
Mid level
Gaming
The Producer will partner with game leads and directors to improve communication, scheduling, and the quality of life within the game production cycle. Responsibilities include managing project plans, mentoring team members, and contributing to production process refinement to ensure AAA game delivery.
Top Skills: Video Game Development
21 Days Ago
Santa Monica, CA, USA
49-67 Annually
Mid level
49-67 Annually
Mid level
Gaming
The Writer will collaborate with the Narrative Director and team to create engaging storytelling and dialogues for gameplay experiences, ensuring narrative consistency and integrating feedback while working closely with game designers and stakeholders.
Top Skills: Writing
21 Days Ago
Santa Monica, CA, USA
143K-178K Annually
Senior level
143K-178K Annually
Senior level
Gaming
The Senior Communications Manager will oversee all public-facing communications for Naughty Dog, managing partnerships with Sony Interactive Entertainment, and leading marketing and public relations efforts. This role involves executing content strategies, collaborating with internal and external stakeholders, and representing the company in various communications forums.
Top Skills: Google DriveKhorosMeltwaterMS OfficeMicrosoft ProjectSlackSpredfastTrelloWrike
21 Days Ago
Santa Monica, CA, USA
134K-184K Annually
Senior level
134K-184K Annually
Senior level
Gaming
As a Lead Character Concept Artist, you will manage a team of character concept artists, ensuring their workload is balanced while providing artistic direction and feedback. You will collaborate across departments to develop compelling characters that integrate seamlessly into narrative-driven worlds and maintain high-quality standards throughout the development process.
Top Skills: Character Concept Art
21 Days Ago
Santa Monica, CA, USA
37-50 Annually
Entry level
37-50 Annually
Entry level
Gaming
As an Associate Technical Designer, you will prototype gameplay scenarios and collaborate with various departments to implement and polish features for Naughty Dog's games. This role emphasizes working creatively and technically to build engaging gameplay experiences.
Top Skills: C#C++Lua
21 Days Ago
Santa Monica, CA, USA
51-92 Annually
Mid level
51-92 Annually
Mid level
Gaming
As a Level Designer at Naughty Dog, you will design environmental layouts, develop level composition, script level progression, and collaborate with multidisciplinary teams to create immersive gaming experiences. You’ll also maintain documentation, coordinate playtesting, and ensure levels meet technical specifications.
Top Skills: C#LuaPython
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