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Yesterday
United States
Remote
111 Employees
120K-165K Annually
Entry level
111 Employees
120K-165K Annually
Entry level
Gaming
Seeking a PC-platform-focused Gameplay Engineer to work on a brand-new title Towerborne, optimizing performance, supporting gameplay, and implementing UI designs in Unreal Engine. Must have C++ expertise and experience with PC game development on multiple platforms. Nice to have experience on shipped games, Test Driven Development, live service games, and cross-platform play.
Yesterday
United States
Remote
111 Employees
120K-165K Annually
Entry level
111 Employees
120K-165K Annually
Entry level
Gaming
Seeking a PC-platform-focused Gameplay Engineer to work on a brand-new title, Towerborne, with a team of highly respected game developers. Responsibilities include building systems, tools, and features in Unreal, optimizing performance, supporting gameplay, and implementing UI designs. Must have expertise in C++ and Unreal Engine 5/4, with experience in PC game development and UI design. Nice to have experience with shipped games, Test Driven Development (TDD), live service games, and cross-platform play.
2 Days Ago
United States
Remote
111 Employees
140K-170K Annually
Senior level
111 Employees
140K-170K Annually
Senior level
Gaming
The Lead Technical Program Manager oversees the Live Team and Towerborne project, focusing on improving the build lifecycle, managing release efforts, and ensuring game stability. Responsibilities include building programs for developer efficiency, coordinating QA testing, and defining success metrics for operational improvements.
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