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14 Hours Ago
2 Locations
Remote
96 Employees
120K-160K Annually
Entry level
96 Employees
120K-160K Annually
Entry level
Gaming
As an AI Engineer, you will develop and maintain AI systems for AAA games, implementing production quality C/C++ code, collaborating with designers to create engaging AI behaviors, and managing documentation and production schedules.
4 Days Ago
2 Locations
Remote
96 Employees
77K-116K Annually
Entry level
96 Employees
77K-116K Annually
Entry level
Gaming
The VFX Artist will create photorealistic real-time visual effects for games, including explosions, weapon effects, and environmental VFX. Responsibilities include collaborating with various teams, optimizing effects for performance, and contributing to documentation and workflow testing.
8 Days Ago
2 Locations
Remote
96 Employees
120K-150K Annually
Senior level
96 Employees
120K-150K Annually
Senior level
Gaming
As a Gameplay Engineer, you will collaborate with designers and engineers to create fun gameplay experiences for an upcoming AAA title. Responsibilities include prototyping, building, and maintaining gameplay systems, implementing production-quality C/C++, and maintaining documentation.
8 Days Ago
2 Locations
Remote
96 Employees
150K-195K Annually
Senior level
96 Employees
150K-195K Annually
Senior level
Gaming
The Lead Narrative Gameplay Animator will manage a team of animators to produce high-quality animations for a AAA game. Responsibilities include creating and integrating AAA animations using Unreal Engine 5, overseeing narrative moments, and ensuring collaboration across departments.
18 Days Ago
2 Locations
Remote
96 Employees
160K Annually
Senior level
96 Employees
160K Annually
Senior level
Gaming
As an Expert VFX Artist, you will create photorealistic visual effects for AAA games and cinematic content using Unreal Engine and Houdini. You'll collaborate with various departments, research workflows, optimize assets, and produce compelling VFX including explosions and smoke.
23 Days Ago
2 Locations
Remote
96 Employees
86K-111K Annually
Junior
96 Employees
86K-111K Annually
Junior
Gaming
The Level Designer will own the design, geometry, and gameplay for sections of a game, focusing on narrative-driven experiences. They will collaborate with engineering, animation, and design teams, communicate their vision, and manage development schedules while ensuring high-quality content delivery.
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