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11 Hours Ago
Culver City, CA, USA
266 Employees
Senior level
266 Employees
Senior level
News + Entertainment
The Production Designer will lead the visual development of animated projects by directing the design of sets, props, characters, and styles, ensuring high standards throughout the production. Responsibilities include managing a team, creating visual elements, and maintaining project vision from concept to delivery.
2 Days Ago
Culver City, CA, USA
266 Employees
Entry level
266 Employees
Entry level
News + Entertainment
The Production Coordinator supports the Production Manager by overseeing various production departments, tracking progress, coordinating schedules, and maintaining departmental files. They prepare materials for artists, attend production meetings, communicate with vendors, and facilitate workflows. The role requires excellent organizational and communication skills, along with proficiency in relevant software.
2 Days Ago
Culver City, CA, USA
266 Employees
100K-120K Annually
Mid level
266 Employees
100K-120K Annually
Mid level
News + Entertainment
The Production Manager is responsible for overseeing pre-production activities, managing schedules, leading the artistic and production crew, ensuring deadlines and budgets are met, and fostering communication with executives and the production team.
2 Days Ago
Culver City, CA, USA
266 Employees
Entry level
266 Employees
Entry level
News + Entertainment
Story Artists are tasked with creating visual representations of narratives by developing storyboards from scripts. They sketch everything from quick panels to detailed storyboard scenes, pitch their ideas to directors and team members, and aim to enhance the storytelling's action, humor, and pacing. Supervision of the story team and managing time effectively in a fast-paced environment are also key responsibilities.
2 Days Ago
Culver City, CA, USA
266 Employees
Mid level
266 Employees
Mid level
News + Entertainment
The Associate Production Manager supervises one or more departments in animation production, ensuring schedules and budgets are maintained, deadlines are met, and communication is clear among teams. Responsibilities include managing artist assignments, updating status reports, and taking detailed notes during meetings.
2 Days Ago
Culver City, CA, USA
266 Employees
Entry level
266 Employees
Entry level
News + Entertainment
Story Artists at Sony Pictures Animation create visual representations of narratives by producing storyboards that depict action, camera placement, and character performances. They collaborate with various team members, pitch ideas, and ensure adherence to the show's vision while managing and providing feedback to the story team.
2 Days Ago
Culver City, CA, USA
266 Employees
Entry level
266 Employees
Entry level
News + Entertainment
The Production Office Coordinator assists the Production Manager in managing front end departments for animation productions, coordinating schedules, handling expense reports, and facilitating communication within the production team. Responsibilities also include organizing paperwork and maintaining trusting relationships with production staff.
2 Days Ago
Culver City, CA, USA
266 Employees
Senior level
266 Employees
Senior level
News + Entertainment
The Episodic Director will oversee the storyboard development for assigned episodes, collaborate with the Head of Story to ensure narrative continuity, manage storyboard artists, and deliver projects on time while maintaining quality and vision consistency.
2 Days Ago
Culver City, CA, USA
266 Employees
Entry level
266 Employees
Entry level
News + Entertainment
The Character Designer works collaboratively to craft the appearance and personality of animated characters, creating iterations and final designs while resolving design issues with the Art Director. They should have strong artistic skills and the ability to articulate creative ideas.
2 Days Ago
Culver City, CA, USA
266 Employees
Mid level
266 Employees
Mid level
News + Entertainment
The Modeling/Surfacing Artist is responsible for creating CG assets for production, following artistic direction to model characters, vehicles, and environments. Key tasks include UV unwrapping, surfacing, and texturing using various software tools.
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