Technical Artist (Japan)

Reposted 6 Days Ago
Be an Early Applicant
Tokyo
Mid level
Gaming • Web3
The Role
The Technical Artist will optimize art pipelines for a new game, leading a team and collaborating with engineering, while utilizing blockchain technologies.
Summary Generated by Built In

Job Description

・Act as a bridge between the Art and Programming teams

・Research and develop technical tools

・Build workflows for art production and integration into the engine

・Support validation and optimization of art assets

・Resolve issues during art asset integration and ensure the highest visual quality

・Create and maintain technical documentation related to art workflows and tools


Required Skills

・Over 2 years of professional experience with the Unity 3D engine

・Basic knowledge of Unity scene management, prefab setup, Shuriken (particle system), lighting, and materials

・Proficiency in at least one 3D modeling/animation software such as Maya, 3Ds Max, Blender, Houdini, or Cinema 4D

・Proficiency in Adobe Photoshop or equivalent tools

・Deep understanding of 2D/3D animation, compositing, and color theory

・Ability to communicate in English


Preferred Skills

・Experience in development using C#, Python, MEL scripting, or Unity editor tools

Shader programming using HLSL, CG, or ShaderLab

・Experience with Unity Shader Graph and VFX Graph

・Knowledge of 2D/3D rigging, animation, and compositing

・Understanding of traditional animation principles

・Experience with performance profiling and use of tools such as Unity Frame Debugger or Xcode Metal Debugger

・Experience in VFX, motion graphics, photography, or video editing


Ideal Candidate Profile

・Strong problem-solving and communication skills

・Sharp observational and attentional abilities to understand artistic vision in detail

・Capable of cross-functional collaboration across teams


Employment Type

Full-time (Permanent Employee)


Work Location

Tokyo Office (5-minute walk from Tokyo Station, Yaesu Exit)


Compensation and Benefits


Employer: Limit Break Japan Inc.

Contract Term: No fixed term (Note: the first 3 months will be a contract position)

Probation Period: Yes

Working Hours: Standard hours from 10:00 AM to 7:00 PM (8 hours of actual work)

Work Style: Fixed hours

Overtime: Required

Break Time: 1 hour


Holidays & Leave: Full 2-day weekend (Saturday and Sunday), national holidays, paid leave, and year-end/New Year holidays


Insurance: Employment insurance, workers' compensation, pension, and health insurance


Salary

Negotiable

Apply now:


If you are confident, driven and are looking for an exciting role, this job could be a great opportunity for you. Apply to [email protected] to explore this new opportunity. This is an international blockchain gaming company that operates regionally, and is opening offices in multiple locations around the globe. We value diversity at our company. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, or any other applicable legally protected characteristics in the location in which the candidate is applying. 

Top Skills

Blender
C#
Max
Maya
Modo
Python
Unity
Unreal
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The Company
HQ: Park City, Utah
58 Employees
On-site Workplace
Year Founded: 2021

What We Do

We combine the power of Web3 and creativity to build experiences that connect people from all corners of the globe.

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