Publishing Producer/ Senior Publishing Producer

Posted 3 Days Ago
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Warsaw, Warszawa, Masovian
Mid level
Gaming
The Role
The Publishing Producer oversees project milestones, coordinates with external partners, evaluates product progress, and contributes to business negotiations in game development.
Summary Generated by Built In

Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel where we share behind-the-scenes insights and stories direct from our team members!

Job Description

CD PROJEKT RED is looking for a Publishing Producer / Senior Publishing Producer to ensure high-quality delivery of external projects while forging strong ties with external partners. If you are well-organized and efficient in working across teams and you want to redirect your skills to working with 3rd party partners, we have a job for you!

Daily Responsibilities

  • Coordinating the development team in the preparation of milestones deliveries and console submissions.
  • Evaluating product milestones and providing regular feedback to the development team.
  • Planning and applying proper development processes, tools and tasks used to start and complete a project.
  • Identifying and actively mitigating project risks.
  • Synchronising the planning between teams to assure effective task-flow.
  • Ensuring the proper communication flow between external partners and the development team. 
  • Actively contributing to business and legal negotiations, assisting with budgeting and contracts creation.
  • Working closely with the development teams and taking part in preparation of builds to external partners.

Qualifications

  • At least 4 years of experience as a Producer, Project Manager or Release Manager in the gaming industry. 
  • Technical orientation/understanding of software development process.
  • Proven ability to effectively work across teams involved in a game development life cycle.
  • Knowledge of the game development and production processes.
  • Strong verbal and written communication skills.
  • Detail-orientation with very strong organisational and tracking skills.
  • Excellent interpersonal skills.
  • Fluent English.

Additional Information

Working mode

  • Office-First / hybrid: working primarily from the Warsaw studio for a minimum of 10 days per month.

Perks & Professional Growth 

  • Flexible working hours — start your workday anytime between 8:00 and 10:00 AM.
  • Trainings, lectures and courses — internal workshops, external training for each employee, ‘Meet a star’ events, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!
  • REDs have access to the cafeteria platform through which they can receive subscription benefits, additional medical packages or vouchers and codes to shops and cinemas.
  • Merch — gifts for newborn rebels and regular chances to nab some cool swag!
  • A welcome pack filled with goodies — to help you feel right at home once you join the team

Health & Well-being

  • Private medical healthcare — a selection of medical plans with dental care to choose from, which are also accessible for your partner and relatives.
  • Health checks — tests and vaccinations at the studio as well as professional advice and guidance from a specialist doctor.
  • Psychological care — free mental health support and various well-being webinars. 
  • Multisport card — gain access to a wide number of sporting and fitness facilities across the city.

Social Activities & Life in the Office

  • Dog-friendly office — dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio.
  • Social events — we host regular gatherings at the studio where we can all unwind, play games, and just have some fun together.
  • Healthy selections — ​​organic fruit, snacks, muesli, organic honey, vegan milk, and specialty coffee are all at your disposal around the studio. Enjoy!
  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.

Head office in Warsaw

  • Sustainable campus with an eco ethos — solar panels provide green energy, 2000 plants and an air-filtering system to help provide clean air, electric car charging points, flower meadows, and more green features in the works.
  • An onsite, well-equipped gym with a climbing wall and a personal trainer available every day and pilates classes.
  • Car and bike parking spaces.
  • A designated space for your bicycle, as well as bicycle repair equipment and showers available whenever you need them. 
  • No dress-code — we like to keep it casual.

If you've observed any irregularities in our recruitment process please click here to report them.

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The Company
HQ: Warsaw
958 Employees
On-site Workplace
Year Founded: 2002

What We Do

CD PROJEKT RED is home to over 900 game-making professionals from all over the globe. We speak many different languages, but share one love — video games.

The studio’s portfolio largely comprises The Witcher series of role-playing games, including 2015’s The Witcher 3: Wild Hunt, which received over 250 Game of the Year awards. In 2020, the studio released its most recent game: Cyberpunk 2077 — a first-person RPG set in a futuristic, high-tech world. Other notable releases include Thronebreaker: The Witcher Tales, and GWENT: The Witcher Card Game — in which players create decks of witcher-world warriors and fight epic card battles with other people around the globe.

Headquartered in Warsaw, Poland, CD PROJEKT RED has offices in Kraków and Wrocław, as well as in Los Angeles and Vancouver.

The studio is part of the larger CD PROJEKT S.A. Capital Group, which also includes Spokko, a mobile-focused developer responsible for The Witcher: Monster Slayer, and The Molasses Flood, a development studio in Boston, which is currently working on a game based on one of CD PROJEKT RED’s IPs.

As the company grows, the overall studio mission remains the same: we strive to create the best RPGs in the world, while always keeping gamers’ needs at the core.

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