CD PROJEKT RED

HQ
Warsaw, Mazowieckie, POL
958 Total Employees
Year Founded: 2002

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Jobs at CD PROJEKT RED
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4 Hours Ago
Remote
Boston, MA, USA
Gaming
As a Lead PCG/Tools Engineer at CD Projekt RED, you will manage a team developing procedural tools for game design, collaborating closely with artists and developers. Responsibilities include leading the team, enhancing tools in Unreal Engine, optimizing the workflow, and writing high-quality code. You will also help your team grow through performance management and mentoring.
4 Hours Ago
Remote
Boston, MA, USA
Gaming
As a Senior Engineer, you will work on Project Orion, developing streaming solutions and optimizations in Unreal Engine 5. Your role involves maintaining streaming systems, creating data pipelines for performance, designing optimal streaming solutions, and facilitating workflows for art and design teams.
9 Hours Ago
Warsaw, Warszawa, Masovian, POL
Gaming
As an AI & Navigation Engineer, you will extend and maintain Unreal Engine AI and navigation technology, develop systems for character behaviors, and collaborate with designers and animators. Responsibilities include writing high-quality C++ code, debugging, maintaining performance, documenting work, and creating testing tools.
21 Hours Ago
Warsaw, Warszawa, Masovian, POL
Gaming
As a Senior Engineer, you will maintain and optimize rendering systems, design solutions for large-scale graphics problems, and debug existing issues. You will collaborate with artists to produce high-quality visuals, mentor other programmers, and ensure consistent performance across products.
21 Hours Ago
Warsaw, Warszawa, Masovian, POL
Gaming
The Data Scientist will analyze complex game data, design and implement statistical and ML models, collaborate with cross-functional teams, conduct A/B testing, and monitor predictive model performance. A passion for games and AI is essential.
21 Hours Ago
Warsaw, Warszawa, Masovian, POL
Gaming
As a ML Game Systems Engineer, you will design and implement advanced machine learning systems for game development, collaborating with developers to embed ML models and ensure high performance across various game elements. You'll stay updated on industry trends to innovate and enhance existing systems.
2 Days Ago
Remote
Boston, MA, USA
Gaming
As a Senior Cinematic Designer, you will create cinematic sequences for video games, collaborating closely with storytellers and using animation and motion capture techniques. Your responsibilities include scene creation, in-game sequence scripting, and ensuring high-quality storytelling through effective communication with various departments.
2 Days Ago
Boston, MA, USA
Gaming
As a Senior Narrative Designer, you'll create and implement detailed storylines, quests, and open world events in RPGs, using visual scripting to enhance gameplay. Collaborating with diverse teams, you'll maintain high quality through iterative design reviews, ensuring immersive experiences for players.
3 Days Ago
Warsaw, Warszawa, Masovian, POL
Gaming
The Senior Gameplay Designer (AI) will develop AI behaviors for NPCs and enemies in a new game within the Witcher Saga, focusing on enhancing player engagement through design, prototyping, and collaboration with diverse teams. Responsibilities include creating documentation, mentoring, and iterating on AI experiences based on feedback.
5 Days Ago
Warsaw, Warszawa, Masovian, POL
Gaming
As a Senior UX/UI Designer, you will create intuitive user experiences and elegant interfaces for a range of projects, collaborating with development teams and design franchises. Responsibilities include planning user flows, conducting user research, and iterating designs to improve user satisfaction.
5 Days Ago
Remote
Boston, MA, USA
Gaming
As a Senior/Principal Network Engineer, you will enhance the online infrastructure for multiplayer gaming, working closely with programmers and designers to optimize features. Your role includes establishing network programming patterns, managing servers across platforms, and collaborating on matchmaking and orchestration with infrastructure teams.
6 Days Ago
Boston, MA, USA
Gaming
The Senior Environment Artist will design immersive environments for Project Orion, ensuring artistic consistency and creating high-quality 3D models and textures. Responsibilities include collaborating with multiple teams, optimizing production pipelines, and mentoring junior artists while maintaining a creative and detail-oriented approach.
Gaming
The Workplace Experience Coordinator at CD PROJEKT RED will oversee front desk operations, welcome guests, manage office supplies and maintain a clean environment. They will coordinate office events, support employee engagement activities, and assist with administrative tasks while ensuring positive experiences for visitors and staff.
9 Days Ago
Boston, MA, USA
Gaming
As an IT Specialist, you will provide essential IT support to developers and designers, troubleshoot technical issues with devices and software, manage support tickets, and collaborate on IT solutions. Your role will ensure that the technology needs of the gaming team are efficiently met, contributing to the smooth operation of game development.
9 Days Ago
Remote
4 Locations
Gaming
The Lead 3D Character Artist will oversee character modeling, texturing, and implementation while managing the character art team. The role involves collaborating with the art director and ensuring artistic vision aligns with gameplay. Responsibilities include mentoring team members, establishing workflows for character creation, and solving technical challenges in character design.
9 Days Ago
Warsaw, Warszawa, Masovian, POL
Gaming
The Senior UI Designer at CD PROJEKT RED will create player-centric UI designs for the game Orion, focusing on user flows, prototypes, and collaboration with teams. Responsibilities include ensuring functionality aligns with gameplay while maintaining aesthetic coherence, overseeing the implementation of designs, and creating design documentation.
9 Days Ago
Warsaw, Warszawa, Masovian, POL
Gaming
The DevOps Engineering Manager will lead a team to develop and manage internal tools, focusing on improving build performance, CI/CD systems, and optimizing processes. Responsibilities include team management, build system maintenance, integrating new deployment processes, and providing documentation support.
10 Days Ago
Warsaw, Warszawa, Masovian, POL
Gaming
The Senior Level Designer will be responsible for designing and implementing level layouts in Unreal Engine 5 with a narrative focus, creating memorable encounters, collaborating with various teams, and improving gameplay systems. They will also ensure cohesive and engaging player experiences in an ambitious RPG project.
10 Days Ago
Remote
Boston, MA, USA
Gaming
The Principal Engine Programmer will architect and develop core engine systems and tools for Unreal Engine 5, optimize performance, and mentor junior programmers. Responsibilities include improving engine technology, developing streaming systems for open-world environments, and collaborating with art and design teams.
Gaming
The Localization Project Manager for Korean will oversee the localization process of RPGs into Korean, coordinate translation tasks, manage voice-over production, and ensure quality and artistic standards are met. The role involves collaboration with external partners and fostering strong relationships across different developer teams.