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As a Junior Lawyer, you will prepare basic legal documents, conduct legal research, and assist with contract drafting and reviewing. Your role also involves organizing legal files, maintaining company policies, and supporting various legal issues.
The Senior Tech QA Analyst conducts regular tests on the C-Engine Editor, coordinates and plans Editor tests, participates in scrum team activities, provides ongoing support for technology teams, and creates and maintains test plans and cases while analyzing issues.
Support the Lead Game Designer and Game Director in designing and implementing systems for live game operations, ensuring proper telemetry and data integration, creating documentation, and collaborating with various teams for consistency and communication.
As a Character Artist, your main responsibility is to create and modify 3D characters for an upcoming title, ensuring models meet technical and artistic requirements. You'll collaborate closely with the Lead Character Artist and Art Director, manage materials and textures, and implement models in proprietary technology.
Support the Lead Game Designer and Game Director by designing online features for the Dying Light franchise, from conception through implementation and post-launch support, while optimizing gameplay mechanics and creating engagement events.
As a Character Artist, you will create and modify 3D models of characters, ensuring they meet technical and artistic standards. You will work closely with the Lead Character Artist and Art Director and be responsible for implementing your models into the in-house C-Engine and creating textures and materials for characters.
The Senior Tech QA Analyst will test the C-Engine Editor, plan and coordinate Editor tests, engage in scrum meetings, support technology teams, and create and maintain test plans. The role requires strong analytical skills and excellent communication abilities.
As a Senior Character Concept Artist, you'll create character designs for games, collaborate with the art team and Art Director, and provide artistic supervision while mentoring team members. You will solve visual design challenges and contribute to the creative process.
Techland welcomes talented and passionate game professionals to submit open applications to join their teams. They invite you to share your CV and skills, even if no current positions are available.
As a Level Artist, you will create and optimize environments for players in games, including creating geometry for locations, lighting areas to enhance mood, and collaborating with other artists and designers.
As a UE5 Level Designer at Techland, you will design and build gameplay locations, script, iterate, and optimize levels for a new IP project. Responsibilities include implementing game mechanics, testing levels for bugs, collecting feedback, and maintaining documentation. Qualifications include passion for game development, 2-3 years of experience as a Level Designer, Unreal Engine 5 expertise, problem-solving skills, and good knowledge of English.
As a Software Engineer in Test at Techland, you will create and maintain tools for defect reporting, implement automated performance tests, program bots using behavior trees, handle database management with Django, and develop data views with ES6/React, while collaborating with a skilled team.
The Tools Programmer will work directly with tool users, including graphic designers and level designers, to enhance existing tools' quality and efficiency. Responsibilities include maintaining and expanding tools and keeping up with technology trends.
The Game Data Analyst will analyze game data to evaluate mechanics and understand player needs. Responsibilities include conducting ad-hoc analyses, preparing recommendations, and collaborating with the analytics team. They will also communicate findings effectively using data visualization techniques.
As a Tools Programmer, you will collaborate with graphic designers, level designers, and other programmers to enhance existing tools, maintain tools, and keep up with technology trends. Responsibilities include designing user interfaces and automating work processes.
As a Senior QA Analyst, you will work on functional tests of video games, create test cases, report defects, prioritize bugs, signal design risks, and collaborate closely with the QA team for comprehensive testing coverage and quality assurance methodology.
As a Senior Engine Programmer, you will design and develop the C-Engine and tools for production teams, debug and optimize existing systems, and ensure adherence to coding standards. Collaborating with technology and production teams is key to supporting AAA game creation.
The Incident Response Engineer/SOC Analyst Tier 2+ is responsible for identifying, analyzing, and mitigating security incidents, establishing incident response procedures, evaluating threats, monitoring systems for vulnerabilities, and collaborating with the security team to enhance SOC processes.
The Senior Engine Programmer will design, develop, and implement various core engine subsystems for Techland's proprietary C-Engine while collaborating with teams to support AAA game creation, debugging, and optimizing existing systems according to coding standards and best practices.
The Incident Response Engineer/SOC Analyst Tier 2+ is responsible for maintaining the company's security posture by identifying, analyzing, and mitigating potential security incidents. Responsibilities include defining monitoring requirements, investigating security events, establishing incident resolution procedures, and collaborating with the security team to improve SOC processes and strategies.