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The System Designer - Live Ops will support the Lead Game Designer in delivering the vision for live events and updates within the Dying Light Franchise. Responsibilities include designing and implementing systems for live game operations, overseeing data entries, ensuring proper telemetry for data-driven features, and maintaining communication between teams. Additionally, the role involves creating clear design documentation and helping fellow team members fulfill their tasks.
As a UE5 AI Game Programmer, you will design and implement gameplay mechanics, develop AI systems, optimize code, and collaborate with artists and designers on Techland's new titles.
As a 3D Environment Artist, you will create high-quality 3D models and textures, integrate them into the game engine, and collaborate with the Art Lead to realize the artistic vision. You will also support asset outsourcing and maintain communication with other departments to enhance player experience.
The Senior QA Analyst will focus on functional testing of games, create test cases, report and prioritize bugs, and ensure effective communication within the QA team. This role will also involve analyzing data and providing feedback on game design risks.
The Channel Marketing Manager at Techland is responsible for managing relationships with partners, driving business development strategies, crafting sales proposals, analyzing market trends, coordinating with other departments, overseeing marketing assets creation, and monitoring trade marketing execution of promotional campaigns.
The Influencer Manager will develop and execute organic influencer strategies, manage relationships with content creators, and lead the Techland Creator Program to enhance visibility for Techland's gaming products, particularly the Dying Light franchise.
As a Technical Support Specialist, you will provide email support to users of Techland's software, actively seek solutions for reported issues, and document and report problems to the relevant departments. The role requires a good command of English and knowledge of the video game industry and platforms.
As an Organic Influencer Manager, you will build and maintain relationships with content creators and influencers to enhance visibility for Techland's products, including the Dying Light franchise. Key responsibilities include developing influencer strategies, leading creator-focused programs, and generating meaningful content opportunities. You'll also engage with the gaming community and attend industry events.
The CEO Personal Assistant will manage the CEO's calendar, schedule meetings, handle communications with stakeholders, prepare reports and presentations, organize travel arrangements, manage expenses, and assist in board meetings, all while ensuring confidentiality and discretion.
As an Environment 3D Artist at Techland, you will create high-quality 3D models and integrate them into Unreal Engine 5. You will collaborate with the Art Director and team to ensure artistic vision is met, while supporting production and asset outsourcing to enhance player experience in new AAA titles.
As a Quest Designer at Techland, you will design, develop, and maintain quests, collaborate with the Narration team, oversee the quest pipeline, and report progress using Jira. Creative storytelling, iterative feedback, and knowledge of industry trends are crucial to ensure engaging game narratives.
As a Quest Designer at Techland, you will design and maintain engaging quests, collaborate with interdisciplinary teams, address feedback from directors, and stay updated with industry trends while using C-Engine and Jira for development and reporting.
The Senior Online Designer will work with the Game Director and Lead Game Designer to create and implement online features for the Dying Light franchise. Responsibilities include designing gameplay mechanics, implementing economic systems, and optimizing LiveOps content, alongside full development cycle support and effective communication with various teams.
The Software Engineer in Test will be responsible for creating and maintaining tools for defect reporting, implementing automated performance tests, programming bots in C++, maintaining a system in Python, managing databases with Django, and creating data views using ES6/React.
As a Software Engineer in Test, you will create and maintain defect reporting tools and automated performance tests, alongside programming and modifying game control bots. You'll manage databases with Django and develop user interfaces using ES6/React. Collaboration with the team on various project areas is key.
As a System Designer for Live Ops, you will collaborate with the Game Director and Lead Game Designer to implement live features and streamline data management for the Dying Light franchise. Your responsibilities include designing systems for game operations, ensuring telemetry support for data-driven features, and maintaining clear design documentation while communicating across teams.
The Senior Online Designer at Techland will work with the Game Director and Lead Game Designer to create and optimize online features for the Dying Light franchise. Responsibilities include designing LiveOps content, gameplay mechanics, and economic systems to enhance player engagement, as well as ensuring effective communication across development, production, and marketing teams.
As a Senior Character Concept Artist, you will create character designs that bring games to life, collaborate with the art team, and solve visual problems. You will mentor team members and provide creative solutions for technical challenges, while ensuring high-quality design that resonates with the game's psychological and aesthetic aspects.
As a Tools Programmer at Techland, you will work closely with various team members to enhance and expand existing tools for game development. Your role includes improving tool efficiency, maintaining tool usability, and adapting to new technology trends.
As a Tools Programmer, you will collaborate with graphic designers, level designers, and other team members to improve tools used in game development. Responsibilities include expanding and maintaining tools, enhancing quality and efficiency, and keeping up with technology trends.