Gameloft

New York, NY, US
Total Offices: 7
4,821 Total Employees
Year Founded: 1999

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Jobs at Gameloft

Search the 72 jobs at Gameloft

Recently posted jobs

Gaming
The communication intern at Gameloft will assist the communications team in promoting the brand's image by coordinating communications and events. Responsibilities include organizing internal events, creating visual content and newsletters, maintaining the intranet, and participating in social media communications.
21 Hours Ago
Barcelona, Cataluña, ESP
Gaming
As a Technical Art Director for the Dungeons & Dragons PC/Console project, you will oversee tech art pipelines, work with the art team to maintain performance budgets, bridge communication between programmers and artists, and mentor the team on innovative technologies. You will also define the technical roadmap for the tech art team and cultivate a productive department culture.
Gaming
The Level Designer will work with the team to create engaging game environments and scenarios featuring Disney characters. Responsibilities include collaborating with team leads to design and develop captivating adventures and managing task priorities in a live game environment.
Gaming
The Narrative Designer will lead narrative elements of the game, collaborating with level design teams to develop strong relationships between gameplay mechanics and storytelling. Responsibilities include writing character dialogues, embodying Disney character voices, and developing engaging narratives consistent with the game's vision.
2 Days Ago
Sofia-grad, BGR
Gaming
As a Senior C++ Developer, you will implement core game elements, optimize game code, and collaborate with design teams to create diverse gaming experiences. Your responsibilities include managing game development best practices and enhancing the full lifecycle of the game.
2 Days Ago
Barcelona, Cataluña, ESP
Gaming
The Lead 3D Environment Artist will oversee the creation and quality of 3D environments for a Dungeons & Dragons game project, collaborating with other departments, mentoring team members, and ensuring consistency in asset production and workflows.
2 Days Ago
Barcelona, Cataluña, ESP
Gaming
The Lead 3D Character Artist will manage a team of artists to create high-quality character and creature models for a Dungeons & Dragons video game. Responsibilities include providing creative direction, ensuring artistic and technical quality, collaborating with other disciplines, mentoring team members, and maintaining schedules.
Gaming
As a Senior 3D Environment Artist for Gameloft, you will create and manage modular 3D environment assets, collaborating closely with various disciplines. Responsibilities include modeling using reference materials, ensuring assets meet performance specs, and mentoring junior artists while maintaining the project's visual direction in a fast-paced gaming environment.
Gaming
As a Senior 3D Character Artist, you will create high-quality characters and creatures for a Dungeons & Dragons video game. Responsibilities include sculpting, modeling, texturing, and collaborating with various teams to ensure assets meet design requirements while exceeding artistic standards. You will also mentor junior artists and ensure timely completion of high-quality assets.
2 Days Ago
Bucharest, București, ROU
Gaming
As a Project Manager at Gameloft, you will lead strategic projects, coordinate resources, manage client relationships, and ensure projects are delivered on time and within scope, all while utilizing Agile methodologies.
2 Days Ago
Ho Chi Minh City, VNM
Gaming
This role provides 1st level online technical support for Gameloft games, involving monitoring systems, responding to support queries via email or chat, and escalating issues when needed to ensure a high level of internal customer service.
2 Days Ago
Ho Chi Minh City, VNM
Gaming
Interactive and educational game design for children under 10, focusing on engaging gameplay experiences that meet client specifications. Collaborate with multidisciplinary teams to develop intuitive mechanics and balance gameplay difficulty. Create and maintain design documents, prototype game concepts, and adapt designs based on feedback.
3 Days Ago
Barcelona, Cataluña, ESP
Gaming
The Java Developer role involves designing and developing scalable and resilient backend services for an online gaming platform. Responsibilities include participating in all stages of product development, researching technologies, and ensuring code quality while working within an agile cross-functional team.
3 Days Ago
Bucharest, București, ROU
Gaming
As a Creative Director at Gameloft, you'll lead the game design team for new cross-platform titles, establish the game's vision, inspire the production team, and oversee collaboration among various departments. You'll also be responsible for setting objectives and analyzing metrics for game improvement.
Gaming
The Senior UI/UX Designer will be responsible for creating appealing websites by transforming user requirements into designs using storyboards and prototypes. The role involves collaborating with marketing teams to deliver tailored digital campaigns, producing high-quality UI/UX designs, improving user experience based on performance data, and ensuring compliance with design standards through collaboration with developers and QA teams.
Gaming
The UI Programmer will create intuitive and visually appealing user interfaces for games, collaborating with designers and artists, writing C# code, and optimizing performance across platforms.
Gaming
As a Senior Gameplay Programmer, you will collaborate with designers and artists to develop and implement gameplay mechanics for a Dungeons & Dragons® PC/Console game. Responsibilities include writing clean, efficient code in C#, integrating game assets, debugging, and optimizing performance while staying updated on gaming trends.
Gaming
The Senior UI Artist at Gameloft Montréal will produce high-quality graphical assets for the user interface and innovate ways to communicate game information to players. Responsibilities include designing UI features, creating wireframes and icons, and collaborating with design, art, audio, and engineering teams.
8 Days Ago
Sofia-grad, BGR
Gaming
The Game Manager/Product Owner is responsible for overseeing the product's strategy and maximizing market impact throughout the development and live phases. This role involves setting long-term goals, managing a cross-functional team, ensuring product quality, and reporting to top management on performance and next steps.
8 Days Ago
Ho Chi Minh City, VNM
Gaming
As an Audio Project Manager, you will collaborate with the audio leadership to plan, execute, and monitor audio projects. You will ensure that audio quality standards are met, communicate with various stakeholders, and maintain project organization. You'll also identify risks and foster teamwork within the audio team and game project producers.