Gameloft
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As a Unity Game Developer at Gameloft, you will create visual content and code for game features, participate in full development cycles, and support existing technologies. Responsibilities include programming according to specifications, integrating game elements, and ensuring performance and quality of applications.
The VFX Artist is responsible for the creation and implementation of visual effects in games, collaborating with engineering and design teams to optimize these effects for mobile platforms while ensuring high performance and visual quality.
The Publishing Operations Manager will supervise game titles, ensuring profitability and timely delivery by collaborating with Game Teams on resource management and project support. They will oversee project quality and health, analyze KPIs, propose innovative features, and provide instant feedback on implementations while troubleshooting issues.
As a Technical Artist, you will manage and validate art assets while improving processes and automation pipelines. You will collaborate closely with artists, develop scripts in Python and C#, and enhance DCC tools to streamline workflows effectively.
The Senior Communication Specialist will develop and execute internal and external communication strategies, manage social media, create event plans, enhance employee engagement, and support management in effective communication. This role requires collaboration with production teams, executives, and external partners.
The Studio Art Director will mentor and supervise an art team in creating AAA 3D games, establish artistic guidelines, collaborate with creative and tech leads to enhance visual identity and gameplay. Responsibilities include overseeing art production and leading marketing for promotions.
As a Backend Software Engineer at Gameloft, you'll design, implement, and test new features in Java, develop and maintain core REST microservices, and work with devops tools like Jenkins and Terraform. You will be involved in the full project lifecycle and take ownership of features while collaborating with a cross-functional team.
As a Technical Artist, you will collaborate with the Artistic Director and Lead Game Designer to achieve their creative vision for an innovative mobile game. You will work closely with team members to integrate, validate, and optimize graphical data, develop tools, and ensure optimal performance within the game engine.
The Project Manager will lead strategic projects, managing coordination between departments to ensure timely delivery within scope and budget. Responsibilities include developing project plans, managing stakeholder relationships, implementing Agile methodologies, and performing risk management while ensuring effective communication and documentation throughout projects.
The Senior 3D Environment Artist will model, texture, and integrate in-game environments according to concepts and specifications. Responsibilities include optimizing workflows, tracking bugs, mentoring junior members, and ensuring visual and performance standards are met.
As a Senior Game Community Manager, you will develop and manage community content, engage players across social media channels, and track community performance KPIs. Collaborating with a Junior Community Manager, you will ensure player feedback is incorporated into game improvements and create activations around major game milestones.
As a Senior Java Developer, you will lead the development of Gameloft’s backend services, working with cloud technologies to create scalable systems for online gaming. Key responsibilities include mentoring team members, designing distributed systems, and ensuring high-quality code delivery while closely collaborating with clients and infrastructure teams.
The Senior UI/UX & Creative Designer will be responsible for creating functional and appealing websites from design ideas, collaborating with marketing teams on digital campaigns, and managing multiple projects. Key tasks include producing high-quality UI/UX designs, optimizing for mobile, refining user experience, and developing design assets.
As a Backend Services Developer at Gameloft, you will design and develop scalable, resilient services for the online gaming platform, working with cloud technologies and collaborating with cross-functional teams. You'll be involved in all stages of product development, focusing on quality and user needs, while also researching new technologies and maintaining high standards of code quality.
As a Technical Art Director for the Dungeons & Dragons PC/Console project, you will oversee tech art pipelines, work with the art team to maintain performance budgets, bridge communication between programmers and artists, and mentor the team on innovative technologies. You will also define the technical roadmap for the tech art team and cultivate a productive department culture.
The Lead 3D Environment Artist will oversee the creation and quality of 3D environments for a Dungeons & Dragons game project, collaborating with other departments, mentoring team members, and ensuring consistency in asset production and workflows.
As a Senior 3D Environment Artist for Gameloft, you will create and manage modular 3D environment assets, collaborating closely with various disciplines. Responsibilities include modeling using reference materials, ensuring assets meet performance specs, and mentoring junior artists while maintaining the project's visual direction in a fast-paced gaming environment.
As a Senior 3D Environment Artist at Gameloft, you will model and texture environments, props, and architecture for games. You'll collaborate with various departments to meet deadlines, optimize workflows, and ensure high-quality asset production. The role requires proficiency in 3D software and a strong sense of art direction.
The Product Manager at Gameloft will oversee the revenue strategy for top games, manage live operations, collaborate with cross-functional teams to define roadmaps, analyze data for performance improvements, and mentor the product team to focus on key performance indicators.
As a Creative Director at Gameloft, you will lead the development of a new cross-platform game, guiding the project's vision from concept to completion. Your role includes inspiring and managing a diverse team, collaborating with various departments, and ensuring high-quality game design through the entire production cycle.