Top Design & UX Jobs in Minneapolis, MN
As a Graphic Designer at Anaplan, you will lead the rebranding initiatives, creating graphics and layouts for various marketing materials, collaborate with teams on innovative concepts, manage design briefs, edit promotional videos, and ensure brand consistency across all materials.
As a Games User Researcher, you will lead user research studies, analyze data to improve player experiences, design surveys, prepare reports, and collaborate with game development stakeholders to integrate insights into projects. You will also ensure ethical research practices and adapt methodologies for various games and platforms.
Seeking a visionary Product Design Lead to define and drive the client experience for a financial services website. Responsibilities include designing prototypes, synthesizing competitive analysis, leading discussions, and making strategic recommendations. Figma expertise and experience working on enterprise-level websites are required. Global brand and financial services experience are a plus.
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The Instructional Designer will develop and implement Sales and Finance training for new hires, design learning objectives, create training materials, and assess training needs. This role requires collaboration with various teams and includes travel to client sites for training delivery. The position focuses on ensuring knowledge retention and user engagement throughout the program's lifecycle.
The Design Systems Lead will manage, implement, and maintain consistency in the design system, collaborate with designers and developers to ensure seamless integration of design components, and oversee the submission and approval processes related to design components. The role emphasizes quality assurance and validation of prototypes before the development phase, alongside leading design reviews to enhance awareness of the design system.
Seeking a Conversational AI Designer fluent in Portuguese to design AI-based conversational solutions and experiences across voice and digital channels using Google CCAI technology. Remote opportunity with responsibilities including dialog system design, machine learning, and NLP fundamentals.
The Lead Environment Artist will play a key role in creating and defining the visual experience in games by developing efficient pipelines, mentoring junior artists, collaborating with directors, and staying updated with industry technologies. This hands-on position requires expertise in environment asset creation and technical guidelines.
The Outsource Character Artist will collaborate with internal and external teams to manage the development and quality of character assets for cosmetics in a game. Responsibilities include providing technical guidelines, analyzing artistic quality, training partners, and ensuring consistent art direction across outsourced VFX projects.
The Senior Concept Artist will be responsible for designing characters, weapons, and props for AAA game development, ensuring high-quality concepts from early production to final render while collaborating with other artists and providing feedback.
As a Senior Product Designer I, you will design user experiences for web and mobile apps, creating engaging and valuable interactions. You'll utilize design thinking principles, collaborate with product and research teams to meet user needs, and develop various design deliverables while ensuring coherence across the product experience.
The Senior UX Researcher will work with a team to enhance the user experience of federal software applications by conducting user research, collaborating with stakeholders, and translating findings into actionable insights. Responsibilities include user interviews, prototyping validation, and communicating user needs effectively.
Top Companies in Minneapolis, MN Hiring Design + UX Roles
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