Top C++ Jobs in Los Angeles, CA
The Software Developer/Engineer will develop new features for the Glorious CORE desktop software, innovate and enhance existing features, and improve compatibility with new products. The role involves collaboration with various teams and requires knowledge of software architecture and design patterns, with a user-centric approach to software development.
The UI Programmer will work on user interface architecture, implementation, and optimization, ensuring high quality across input devices. Responsibilities include breaking down design tasks, reviewing code for quality, and supporting localization workflows. The role requires collaboration with the team to deliver on design and functionality goals.
The Senior Software Engineer will design and implement scalable backend systems and frameworks. Responsibilities include evaluating requirements, leading cross-team discussions, developing monitoring tools, and mentoring junior engineers. The engineer will apply programming concepts and work with cloud services.
The Sr Staff Enterprise Application Engineer will lead and coordinate PLM discussions, develop enterprise tools, evaluate technology trends, mentor teams, and ensure alignment between enterprise strategies and business goals, alongside hands-on POC development and application design.
Develop a policy engine to proactively identify and address production issues related to database setup and connectivity problems. Responsibilities include reading values from Kafka and Cosmos, querying Elastic Search clusters, creating APIs, and designing modular components for data retrieval.
The role involves working with Unreal Engine and C++ to develop engaging AAA or MMO video game titles. The position focuses on creating complex and immersive gameplay experiences that resonate deeply with players. Candidates are expected to contribute to innovative game design and technical problem-solving.
As a Staff Backend Software Engineer at Singularity 6, you will develop and maintain online services and tools for the game Palia. You will work with a cross-functional team, focusing on design, development, and deployment of large-scale, distributed systems, including payment systems and character customization features, primarily using Rust.
Design and implement backend APIs and services for Voxel's core customer experience. Collaborate with various teams to meet user needs, lead projects from implementation to maintenance, and ensure high-quality system performance using data-driven approaches. Mentor other engineers and contribute to technical documentation.
As a Digital Verification Engineer, you will ensure a reusable and scalable verification environment for semiconductor IP solutions. Responsibilities include creating and executing test plans, developing firmware tests, supporting silicon characterization, and driving automation within the verification process. You will leverage your experience in verification methodologies and high-speed interface IP to contribute to timely project delivery and quality assurance.
As a Senior Software Engineer on the Data Infra team at FalconX, you will lead the design and implementation of scalable data pipelines, data warehousing, and governance initiatives. You will work on transforming and making data accessible for analytics and machine learning, ensuring robust and efficient data management practices.
The Ubuntu on WSL Software Engineer will implement support for new WSL features in Ubuntu, manage applications in the Microsoft Store, and contribute to upstream projects. The role requires strong software development skills in various programming languages and excellent communication to handle community interactions.
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