Top C++ Jobs in Los Angeles, CA
As a Platform Software Engineer, you will design and develop real-time tracking systems for sports. Your responsibilities include integrating low-latency algorithms, developing high-performance code, building autonomous systems, and collaborating on frameworks to enhance the developer experience.
As a Staff Software Engineer, you will design and develop real-time tracking systems for player and ball location in sports. This role involves integrating low-latency algorithms, developing performant code, building autonomous systems, and enhancing developer experience tools.
As a Senior Machine Learning Software Engineer, you will work on the development and optimization of computer vision and machine learning software for edge devices. You will engage in all phases of software development, deliver high-quality code, optimize ML models for various hardware, and support over-the-air updates while collaborating with the machine learning team.
Lead the development of client applications for Hulu on diverse devices using Rust. Responsibilities include building features like UI/UX, video playback, and collaborating with hardware and engineering teams to ensure optimal app performance and experience.
As a Sr Software Engineer at Disney, you will leverage your expertise in Rust and C/C++ to develop and enhance client applications for various viewing devices. You will work on features related to user experiences, video playback, and collaborate with other engineering teams to manage device limitations.
The Sr Software Engineer will develop and enhance the Hulu client application using Rust, focusing on features related to UI/UX, analytics, and video playback. This role includes collaborating with other engineering teams and working with hardware partners on client application perspectives.
As a Robotics Engineer at GrayMatter Robotics, you will troubleshoot and optimize robotic systems, handling complex system issues in hardware, software, and mechanical components. You will work closely with a support team, diagnose problems, travel to customer sites, and maintain documentation of solutions and best practices.
The Software QA Engineer will ensure the quality and reliability of software and hardware solutions by developing and executing test plans, collaborating with teams to identify bugs, implementing automated testing frameworks, and conducting rigorous testing of robotic platforms.
The Backend Engineer will design and operate critical services for Snap's ad delivery system. Responsibilities include collaborating across teams, debugging, applying best practices for system availability and scalability, and utilizing knowledge in backend services, distributed systems, and cloud computing.
The Senior Staff Firmware Engineer will design and develop reliable software for embedded systems, optimize performance and power consumption, create device drivers, collaborate with firmware teams, and ensure product quality through verification testing. A passion for problem-solving and automation is essential to enhance product performance and resolve customer issues.
The Senior Technology Engineer at Survios will design, implement, and optimize game technology using Unreal Engine 5, work with a team to develop engine systems, and mentor other engineers. Responsibilities include optimizing and debugging engine systems and collaborating on technology for games across Console/PC/VR.
As a Sr. Cloud Engineer at CrowdStrike, you will lead the architectural design and engineering of scalable, real-time applications. You will mentor a team, collaborate on cross-functional features, and implement business data flows using a variety of technologies. Your focus will be on building a highly available cloud SaaS platform.
The Engineer III - Backend Automation & Development will focus on creating and refining tools for automating the deployment and management of CrowdStrike's cloud infrastructure. Responsibilities include collaborating with teams to implement software designs, optimizing backend performance, and ensuring code quality. The role requires experience in a large-scale production environment and expertise in Go for automation tasks.
The Site Reliability Engineer - Embedded will maintain facility and robot availability in production environments, supporting AMP's observability stack and troubleshooting various technical issues related to operating systems and hardware. Responsibilities include responding to tickets, documenting processes, and developing monitoring and alerting systems, specifically using Prometheus, Grafana, C++, and Rust.
Top Companies in Los Angeles, CA Hiring Developer + Engineer Roles
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