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The Principal Software Engineer for the VALORANT Experience Team will lead the technical development of the VALORANT client, ensuring a high-quality gaming experience. Responsibilities include hands-on coding, mentoring engineers, directing technical projects, advocating for players, and driving the technical vision across teams.
As a Staff Software Engineer at Riot Games for VALORANT, you will lead the integration of new game content, collaborate with cross-disciplinary teams, and develop tools and pipelines for content design. Your role includes mentoring other engineers and maintaining coding standards.
As a Staff Software Engineer for the R&D team at Riot Games, you will collaborate with game designers and artists to develop advanced game experiences. Your main responsibilities will include creating and refining gameplay systems using C++, evaluating design ideas for technical feasibility, and mentoring fellow engineers.
As a Principal Software Engineer at Riot, you will lead technical design and implementation for an Unpublished R&D product in Unreal game development. Responsibilities include overseeing foundational systems, collaborating with teams for user experiences, and making tech decisions that prioritize player delight.
As a Principal Software Engineer, you will lead technical excellence and direction for the Riot Client team, ensuring high-quality deliverables. Responsibilities include strategic planning, managing dependencies, mentoring engineers, and improving the application for enhanced player experience.
As a Senior Software Engineer for VALORANT's Foundations Developer Experience & Workflows, you will create tools and systems to enhance developer efficiency and experience while collaborating with stakeholders to improve console development. You will mentor junior engineers and influence best practices in software engineering to ensure a seamless player experience across platforms.
Design and implement real-time embedded applications on ARM processors using C++. Participate in software processes including documentation and code reviews. Debug issues, optimize performance, and collaborate with cross-functional teams.
The role involves leading and executing verification of advanced ARM-based SoCs for perception applications. Responsibilities include architecting verification environments, defining test plans, collaborating with design teams, and ensuring functional and performance requirements are met. The engineer will use SystemVerilog and UVM methodologies and analyze coverage to close verification gaps.
The Sr. Principal Software Engineer will design, develop, and optimize compilers for semiconductor products, collaborating with engineers to enhance performance for machine learning applications and integrating software with frameworks.
As a Senior Full Stack Engineer, you will work on a cutting-edge AI platform, tackling problems related to data pipelines, distributed systems, and machine learning. You will collaborate with a global team while leading the development of front-end components and backend API design using various programming languages.
As a Senior Site Reliability Engineer, you'll lead initiatives to enhance the reliability and scalability of the gaming service at PlayStation. You will work collaboratively with management to establish key performance indicators and processes while mentoring junior staff and representing the SRE team across the organization.
As a Site Reliability Engineer II, you will ensure the stability of cloud gaming services by influencing design and operational decisions, overseeing production code quality and deployments, and actively participating in the software development lifecycle. You will work with a variety of technologies to manage large-scale web services infrastructure, while also being involved in on-call rotations for incident management.
As a Staff Software Engineer on the Runtime team at Databricks, you will build next generation distributed data storage and processing systems. Your focus will be on enhancing query performance and supporting diverse workloads including ETL and data science. You'll work on projects involving Apache Spark, Delta Lake, and data engineering pipelines.
As a Senior Software Engineer on the Runtime team, you will build next-generation distributed data storage and processing systems, focusing on improving performance over relational query engines and supporting diverse workloads from ETL to data science.
As a Staff Software Engineer focused on backend development, you will design, implement, and operate micro-services for the Databricks platform. You will collaborate with product management and your team to build high-performance software that integrates with cloud APIs and supports complex data and AI infrastructure solutions.
As a Senior Software Engineer, you will design and build infrastructure and products for the Databricks platform focusing on serverless systems, cloud technologies, and partner integrations. Responsibilities include improving performance and reliability across Databricks services in a collaborative environment.
As a Senior Staff System Software Engineer at ChargePoint, you will architect and develop software for an advanced vehicle charging platform, collaborating with hardware and software teams. Responsibilities include designing, implementing, testing systems, mentoring team members, and participating in code reviews.
The Lead Image Scientist will design, develop, evaluate, and verify complex image processing systems for geospatial intelligence. This role involves providing expert consultation, performing quality assessments, and mentoring junior scientists on evaluating algorithm performance.
The Software Development Intensive Program at Five Rings is a week-long workshop focusing on how trading systems technologies are designed and built. Participants will learn about network protocol stacks, distributed systems, and automated trading system programming, using C++ and Python in a collaborative environment with experienced developers.
The Director of Engineering at Vectra AI will lead a team focused on building an advanced AI-driven threat detection solution. Responsibilities include hiring, strategic planning, mentoring, overseeing architecture discussions, and collaborating with product teams to enhance core offerings. The ideal candidate should have substantial software engineering experience, particularly in SaaS products, and expertise in AI and machine learning.
The Firmware Engineer will design, develop, and test kernel subsystems and device drivers for HMD devices, improve SoC performance and power efficiency, and customize AOSP while participating in design and code reviews.
As a Software Engineer III at OpenGov, you will design and develop scalable SaaS solutions for government agencies. Your role involves leading projects, writing clean code, troubleshooting complex issues, collaborating with teams, mentoring junior developers, and contributing to continuous improvement.
As a Senior Software Engineer at Lyft, you'll design and build a scalable orchestration platform using Atlantis and Terraform, develop tools for infrastructure management, collaborate across teams, improve testing processes, and support the operational excellence of the infrastructure environment.
The Senior Robotics Support Engineer will act as L2 support for technical issues, develop tooling and processes to improve support efficiency, and collaborate with Mission Control and development teams to enhance operational effectiveness and reduce escalations.
The UI Software Engineer will develop high-quality GUI software for embedded systems, write optimized code, resolve software issues, and participate in agile project planning and support activities. Responsibilities also include designing UI features and creating prototypes.
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