Visual & Motion Designer (Short-term)

Posted 23 Hours Ago
Be an Early Applicant
San Francisco, CA
Junior
Gaming • Software • Virtual Reality
The Role
The Visual & Motion Designer will collaborate with UX teams to create engaging visual and interactive designs for Niantic's AR experiences. Responsibilities include designing concepts, iterating on feedback, supporting AR projects, and ensuring proper implementation of designs in collaboration with engineers.
Summary Generated by Built In

Niantic’s Design Team seeks a Visual & Motion Designer to work together with us and help craft the future of Niantic's games and platform technology!

Niantic Art/UX/Design works with some of the world's most advanced AR technologies to design visually innovative, bleeding-edge mobile experiences for tens of millions of users worldwide, encouraging discovery, exercise, and meaningful social experiences.

As a Visual & Motion Designer, you will work closely with the user experience (UX) team to shape the visual and interactive elements of Niantic's augmented reality (AR) and mapping experiences. This individual will collaborate with product managers and engineers to create high-impact and strategic projects that push the boundaries of spatial computing and mapping. Are you ready to make an impact?

Responsibilities

  • Design visually compelling concepts, wireframes, mockups, specs, and final designs to convey UX flows, motion design, and spatial computing concepts in Niantic’s visual style.
  • Iterate on designs based on research study outcomes, product goals, and feedback from key collaborators and leadership.
  • Collaborate with product managers and engineers to provide visual art and motion design support on high-impact AR projects.
  • Work closely with engineers to through production to ensure designs as implemented as intended.
  • Develop and maintain a consistent visual style across all projects.

Qualifications

  • 2+ years professional experience in visual and motion design.
  • 2+ years professional experience working on high-quality projects with engineers, product management, and UX.
  • Strong portfolio showcasing 2D and 3D design experience.
  • Ability to convey spatial concepts to diverse audiences.
  • Capable of managing multiple projects with acute attention to detail.
  • Proficient in typography, layout, and color.
  • Ability to work in a fast-paced hybrid environment and handle stress appropriately and/or ability to solve practical problems and be sufficiently adaptable to handle dynamic situations with little advance notice. 
  • Experience working on cross-functional teams with ability to communicate effectively through written and verbal communications, including asynchronous interactions with others.
  • Passionate about augmented reality and its potential!

Plus If…

  • Professional experience includes production design for mobile (including mobile AR), spatial design, and/or virtual or augmented reality headsets.
  • Professional experience working on spatial design projects from concept through launch.
  • Proficiency in end-to-end user experience design or prototyping.

The hourly rate for this role is between $55.00/hr - $90.00/hr.

This is a contractor position and the work should be performed based on service agreement and SOW. Niantic will not offer Contractor direct employment contract, salary, benefits, equities, or any compensation associated with employment.

The Company
Bellvue, WA
802 Employees
On-site Workplace
Year Founded: 2011

What We Do

Niantic is the world’s leading AR technology company, sparking creative and engaging journeys in the real world. Our products inspire outdoor exploration, exercise, and meaningful social interaction.

Originally formed at Google in 2011, we became an independent company in 2015 with a strong group of investors including Nintendo, The Pokémon Company, and Alsop Louie Partners. Our current titles include pioneering global-control game Ingress, record-breaking AR game Pokémon GO, and recently released third title, Harry Potter: Wizards Unite.

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