Niantic

Friday Harbor, Washington, USA
Total Offices: 4
802 Total Employees
Year Founded: 2011

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Jobs at Niantic

Search the 27 jobs at Niantic

Recently posted jobs

16 Hours Ago
London, Greater London, England, GBR
Gaming • Software • Virtual Reality
The intern will delve into computer vision or machine learning topics, collaborating with researchers to innovate for mixed reality applications. Responsibilities include understanding and analyzing imagery, developing AR experiences, and producing publishable work. The position also requires attending meetings and working collaboratively within the R&D team.
16 Hours Ago
London, Greater London, England, GBR
Gaming • Software • Virtual Reality
The internship involves working on augmented reality projects focusing on rendering, computer vision, and machine learning. The intern will collaborate with researchers and engineers, build data processing pipelines, adhere to software engineering best practices, and contribute to software development efforts.
22 Hours Ago
San Francisco, CA, USA
Gaming • Software • Virtual Reality
The Principal People Partner is responsible for delivering comprehensive HR support, driving people initiatives, and providing strategic guidance to senior leadership. This role focuses on employee relations, performance management, talent acquisition, learning and development, change management, and promoting diversity and inclusion within the workplace.
22 Hours Ago
San Francisco, CA, USA
Gaming • Software • Virtual Reality
The Visual & Motion Designer will collaborate with UX teams to create engaging visual and interactive designs for Niantic's AR experiences. Responsibilities include designing concepts, iterating on feedback, supporting AR projects, and ensuring proper implementation of designs in collaboration with engineers.
Gaming • Software • Virtual Reality
The Software Engineer will develop mobile applications for collaborative AR mapping, handling both frontend and backend development. Responsibilities include collaborating with cross-functional teams and adhering to internal standards. Candidates should have considerable experience in mobile client development and be prepared for a hybrid work environment.
Gaming • Software • Virtual Reality
The Senior Software Engineer, Security at Niantic will design and develop security tools, enhance backend infrastructure, automate security audits, and collaborate with teams to improve software security throughout its lifecycle.
3 Days Ago
Bellevue, WA, USA
Gaming • Software • Virtual Reality
As an Enterprise Solution Engineer at Niantic, you will lead technical guidance for customers and partners, ensuring success with AR solutions, conducting product demos, and collaborating with teams to shape product strategy and develop sales documentation. You will also manage customer relationships and provide pre-sales support.
Gaming • Software • Virtual Reality
The Visual & Motion Designer will design and iterate on visually compelling concepts, wireframes, and mockups for Niantic's AR experiences. Collaborating with UX teams and engineers, the designer will ensure that visual elements adhere to project goals and maintain a consistent visual style across projects.
Gaming • Software • Virtual Reality
The Product Marketing Manager will oversee marketing initiatives for Monster Hunter Now, lead communication strategies to engage players, manage in-game event marketing, and collaborate with cross-functional teams to align marketing goals with business objectives. The role also involves analyzing performance data and staying updated on mobile gaming trends.
Gaming • Software • Virtual Reality
The Global Marketing Lead for Pikmin Bloom will oversee marketing campaigns, work with cross-functional teams to drive player growth and engagement, analyze analytics to refine strategies, manage budgets, and create impactful experiences for players. Strong communication, leadership, and problem-solving skills are essential for collaborating with global teams and partners.
Gaming • Software • Virtual Reality
The UI/UX Designer at Niantic Labs will create user interactions and interface designs for Pikmin Bloom. Responsibilities include designing intuitive UI, developing prototypes, collaborating with engineers and product managers, and mentoring junior designers, all while promoting player-centered experiences.
4 Days Ago
Bellevue, WA, USA
Gaming • Software • Virtual Reality
As the Emerging Markets Manager for LATAM at Niantic, you will drive growth strategies for Pokémon GO, coordinate marketing efforts, analyze performance data, oversee partnerships, and engage with user communities. Your role will include designing and executing campaigns, leading Live Ops requests, and representing LATAM in planning meetings, all while leveraging insights to optimize campaign outcomes.
4 Days Ago
San Francisco, CA, USA
Gaming • Software • Virtual Reality
The Emerging Markets Manager will oversee growth initiatives for Pokémon GO in LATAM, coordinating product and marketing strategies while analyzing performance data. Responsibilities include campaign design, partnership management, community engagement, and representative duties in planning meetings. The role demands strong leadership and adaptability in a fast-paced environment.
4 Days Ago
London, Greater London, England, GBR
Gaming • Software • Virtual Reality
The Emerging Markets Manager will strategize and oversee marketing initiatives for Pokémon GO in Asia/MENA, focusing on user acquisition and campaign optimization. This role involves coordinating with teams, analyzing performance data, and collaborating with external partners to enhance growth efforts. Strong knowledge of the mobile gaming landscape and experience in managing user communities are crucial.
7 Days Ago
San Francisco, CA, USA
Gaming • Software • Virtual Reality
The Senior Associate of Business Development will support vendor relationships and contracts, particularly for SaaS products. Responsibilities include developing and negotiating deals, maintaining vendor relationships, and collaborating with internal teams. The role involves providing updates on partnership performance and supporting larger strategic initiatives over time.
Gaming • Software • Virtual Reality
The Data Scientist at Niantic will analyze complex data sets to enhance game performance and user experience. Responsibilities include identifying patterns to improve gameplay and monetization, collaborating across teams to define data-driven goals, developing data models and statistical algorithms, and producing reports and visualizations. The role requires fluency in Japanese and a passion for gaming.
8 Days Ago
Tokyo, JPN
Gaming • Software • Virtual Reality
As a Game Designer at Niantic, you will lead game balancing and product development using mobile and location technologies. Responsibilities include data analysis, creating product specifications, collaborating with cross-functional teams, and contributing to product roadmaps. You'll work closely with team leadership to manage project development and ensure effective communication across departments.
8 Days Ago
Zürich, CHE
Gaming • Software • Virtual Reality
As a Senior Software Engineer at Niantic, you'll work on building and maintaining security infrastructure. Your role includes collaborating on requirements, designing solutions, supporting legacy projects, participating in code reviews, and ensuring system reliability and scalability. You'll also be involved in addressing security challenges related to cloud projects and anti-cheat systems for games.
Gaming • Software • Virtual Reality
As a Data Scientist at Niantic, you will analyze large datasets to provide insights for game performance and user experience enhancement. Responsibilities include developing statistical models, collaborating with cross-functional teams, and creating visualizations to communicate findings and recommendations.
Gaming • Software • Virtual Reality
As a Software Engineer at Niantic, you'll develop high-performance mobile MMO games using Unity 3D. Responsibilities include designing and coding game features, collaborating with cross-functional teams, and participating in code reviews, all aimed at enhancing the user experience for billions of players.