Technical Animator

Posted 15 Hours Ago
Be an Early Applicant
Brno, Město Brno, Jihomoravský
Junior
Software
The Role
The Technical Animator will create and maintain animation rigs, develop the rigging pipeline, collaborate with character artists, and assist in delivering integration assets. The role requires strong rigging skills in Maya and problem-solving abilities to address production issues.
Summary Generated by Built In

Company Description

GIANTS Software is one of the most successful game developers in Europe, with offices in Zürich, Switzerland, Erlangen, Germany, Brno, Czech Republic and Chicago, USA. It is well known for its “Farming Simulator” series, a worldwide best-selling game and real-time simulation, for many years.

Job Description

To strengthen our animation team in Brno, we are looking for a

Technical Animator

who will be an integral part of our growing company. As part of a distributed team, the candidate must be proactive and able to coordinate with other team members.

Job Responsibilities

  • Creating & maintaining facial, biped, and quadruped animation rigs
  • Taking over and developing the current rigging pipeline
  • Collaborating with character artists to troubleshoot models if necessary
  • Blending into our animation team for the delivery of integration assets

Qualifications

Expected Qualifications

  • Portfolio demonstrating exceptional skill 
  • At least two years of experience in the game industry
  • Solid understanding of anatomy and kinematics
  • Excellent character rigging skills in Maya
  • Perfect knowledge of Autodesk Maya
  • Experience with animation
  • Independency and ability to solve production issues
  • Good knowledge of English, both written and spoken
  • Excellent teamwork skills
  • Great communication skills
  • Self-reflection and ability to receive feedback
  • Solid time management skills

What would be a plus?

  • Art-oriented education (Design/3D Art/Animation)
  • Ability to develop animation tools to support rigs
  • Python and/or mel scripting knowledge
  • Knowledge of MotionBuilder
  • Experience from the Farming Simulator modding community

Additional Information

What do we offer?

  • Variety: Challenging, creative projects with ample room for innovation
  • Work-life Balance: Flexible hours to accommodate effective working styles
  • Inclusivity: open, collaborative atmosphere with flat hierarchies & open doors
  • Company Growth: we’re a young, diverse, successful, and growing company
  • Personal Development: individual opportunities for professional growth
  • Modern Workspace: up-to-date hardware & software solutions
  • Top location: central office with excellent public transport links
  • Stability & Perks: Permanent employment, attractive salary, bonuses
  • Extras: Complimentary drinks, snacks and fruit, team-building events

To apply for this position, please send us a resume and a cover letter.

Top Skills

Maya
Python
The Company
HQ: Rolling Meadows, IL
80 Employees
On-site Workplace
Year Founded: 2008

What We Do

GIANTS Software is one of the most successful game developers & publishers in Europe, with offices in Zürich (Switzerland), Erlangen (Germany), Brno (Czech Republic), and Chicago (US). It's best known for the Farming Simulator series, a worldwide best-selling game, and real-time simulation.

To learn more, please visit: https://www.giants-software.com

We're hiring: https://giants-software.com/career.php

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