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GIANTS Software GmbH
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The Game Tester will work with the QA team to design testing strategies, conduct functionality tests on game features across multiple platforms, analyze workflows, verify bug fixes, and provide feedback on game design. The role requires creativity in problem-solving and strong communication skills.
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As a Game Tester, you will design test strategies, conduct functionality tests on game features, verify bug fixes, and provide feedback on game design while working collaboratively with the QA team. Your role involves improving testing methods and investigating player-reported issues.
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The Technical Animator will create and maintain animation rigs, develop the rigging pipeline, and collaborate with character artists to troubleshoot models, ensuring integration of animation assets within the game.
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As a Junior Vehicle Integrator, you will transform 3D assets into in-game playable assets and create asset configuration files, contributing to game development projects.
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The Junior Gameplay Programmer will design and implement gameplay features in LUA, maintaining existing systems and advocating collaborative engineering principles. They will contribute to creating realistic gameplay systems and support innovation within the team.
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The Publishing Assistant will support the publishing team by preparing quotations, processing orders, handling inventory analyses, and assisting international customers and suppliers in English and German.
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The Tools Programmer will develop and improve internal software tools, enhance existing tools and pipelines, and collaborate with other teams to meet their needs, with a strong emphasis on programming solutions.