GIANTS Software GmbH
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The Junior Vehicle Integrator will convert 3D assets into playable ingame assets and create configuration files. The role requires strong technical understanding of farming vehicles and good communication skills, with a passion for games and game development background being essential.
The Technical Animator will create and maintain animation rigs, develop the rigging pipeline, collaborate with character artists, and assist in delivering integration assets. The role requires strong rigging skills in Maya and problem-solving abilities to address production issues.
The Junior Social Media Manager will manage and monitor B2C social media channels, create content strategies, and collaborate with art departments to produce engaging and informative social media content for various audiences.
The Junior Gameplay Programmer is responsible for developing gameplay features in LUA, designing and implementing clean code, and improving existing systems. The role involves collaborating with engineering principles and advocating for innovative gameplay systems.
The Publishing Assistant will support the publishing team with tasks such as preparing quotations, order processing, inventory analysis, and assisting international clients. Strong verbal and written communication skills in German and English are required, along with proficiency in MS Office, specifically Excel.
Seeking a Game Tester to actively participate in improving game quality through testing, functionality checks, bug verification, mod testing, bug analysis, and design recommendations. Expect basic game development experience, passion for video games, and ability to work both independently and in a team.