Systems Designer (Contract)

Posted 17 Days Ago
Be an Early Applicant
Los Angeles, CA
40-61 Annually
Junior
Gaming
The Role
The Systems Designer will design and implement gameplay systems and mechanics for a new unannounced title, collaborating with design, art, and engineering teams. Responsibilities include creating documentation, guiding player experience tuning, and executing gameplay system implementations while incorporating feedback from playtesting.
Summary Generated by Built In

Why PlayStation?

PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.

 Join the award-winning team that created God of War

Santa Monica Studio is seeking a Systems Designer for the development of a new unannounced title!

This individual will work side by side with our Level Design, Combat Design, UI, and Engineering teams, designing and implementing innovative and ambitious game content.

As a Systems Designer, you must possess the ability to effectively collaborate with design, art, and engineering to creatively solve challenging technical problems. You have a passion for shaping an engaging player experience, a blend of creative and technical skills and experience, and have worked on AAA console titles. Help us create amazing world leading games that will set the PS5 apart from the rest!

Responsibilities

  • Design and implement gameplay systems (mechanics, traversal, progression, etc.)
  • Design and implement level mechanics, in collaboration with the Technical Design and Level Design teams
  • Provide team-facing documentation to inform and guide the work of downstream groups
  • Participate in planning a roadmap to completion for the systems for which you’re responsible
  • Guide the tuning and pacing of the player experience and contribute to defining the tools and pipeline required to do so
  • Execute clean and robust implementation of gameplay systems
  • Provide thoughtfully and thoroughly considered systematic implementation of reward mechanisms and mechanics
  • Understand, interpret, and execute on creative direction, in alignment with project goals
  • Playtest and tune gameplay using feedback to inform iteration and quality

Requirements

  • Experience using a text-based or visual scripting language
  • Ability to learn, understand, and work with code-based proprietary tools to implement and troubleshoot gameplay systems
  • Strong written communication skills and the ability to convey abstract concepts
  • Ability to think logically and with preference to detail
  • Knowledge of competitive products and a variety of gameplay genres, as well as a personal understanding of what makes video games fun
  • 2+ years in a Gameplay or Systems Design role on a video game project

Preferred Experience

  • Experience with Maya is a plus
  • Expertise working on action games or action RPGs preferred
  • Completion of at least one full AAA development cycle is preferred

#LI-SMS


 Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.


At SIE, working with our partners, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location. 
Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click here to learn more.

The estimated base pay range for this role is listed below, this is an hourly rate.

$40.68$61.06 USD

Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. 

PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

The Company
Aliso Viejo, CA
8,768 Employees
On-site Workplace
Year Founded: 1994

What We Do

PlayStation has been at the forefront of interactive and digital entertainment since the debut of our first console in 1994. Our products delight millions across the world through incredible games, cutting edge experiences and access to many types of media.
This commitment to amazing our fans is at the core of who we are and one we share with Sony Corporation, internationally known as a leader in music, movies and consumer electronics.
We can only achieve this goal by welcoming talented people and empowering them to do their best work. From game developers to data scientists, software engineers to cybersecurity experts, marketing to accounting and finance professionals, we’re always looking for talented people who share a passion for creating and our commitment to delivering amazement.

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