PlayStation

Aliso Viejo, CA, US
Total Offices: 6
8,768 Total Employees
Year Founded: 1994

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Jobs at PlayStation

Search the 116 jobs at PlayStation

Recently posted jobs

2 Days Ago
San Mateo, CA, USA
Gaming
The Staff Product Design Engineer leads mechanical design efforts for new PlayStation products, overseeing CAD detailing and collaboration with industrial design and manufacturing partners. This role involves hands-on design, prototyping, and technical leadership to navigate challenges throughout product development.
2 Days Ago
London, Greater London, England, GBR
Gaming
As a Senior Analytics Engineer, you will design and deliver data products, visualizations, and analytics solutions, ensure high standards of technical delivery, and provide leadership and mentorship within the team. You will collaborate with various teams while maintaining a deep understanding of data technologies to drive business insights.
2 Days Ago
United States
Remote
Gaming
As a Software Development Engineer in Test, you will design and implement tools and automated tests for the PlayStation® C++ compiler toolchain. Responsibilities include expanding testing coverage, improving efficiency, and collaborating with engineers to understand software in development.
2 Days Ago
Waterloo, ON, CAN
Gaming
As a Front End Software Engineer, you will develop high-performance user interfaces, create reusable cross-platform components, collaborate with teams to implement features, and improve client-side performance for PlayStation's web applications.
2 Days Ago
Montréal, QC, CAN
Gaming
We are seeking experienced QA testers to join our team at Haven Studios. You will collaborate closely with the QA lead and producers to define and execute our QA strategy, create and execute testing plans and cases, and manage multiple requests. You will also suggest improvements to our automation procedures and help solidify our QA pipeline.
4 Days Ago
London, Greater London, England, GBR
Gaming
The Senior Manager, Implementation Lead will support the formation of a new commercial and value optimization team by structuring processes and ways of working, enhancing collaboration, managing projects, and supporting finance transformation initiatives.
5 Days Ago
San Mateo, CA, USA
Gaming
The Performance Optimization Manager will develop and implement performance-focused marketing strategies for PlayStation’s D2C businesses, manage media budgets, analyze performance metrics, and collaborate with finance and data teams to enhance marketing effectiveness.
6 Days Ago
London, Greater London, England, GBR
Gaming
As a Payroll Specialist, you will manage payroll operations and vendor relationships, ensuring accurate and timely payroll processing for employees in the UK and Ireland, while adhering to compliance regulations. You'll collaborate with various departments to resolve issues and enhance payroll processes, providing exceptional experiences for internal partners and managing payroll discrepancies with vendors.
6 Days Ago
San Diego, CA, USA
Gaming
The Visual Interface Artist will design user interfaces by creating visual mockups, collaborate with various teams to create experiences, provide and receive feedback, and find creative solutions within technical constraints.
7 Days Ago
Madison, WI, USA
Gaming
The Software Engineer II at PlayStation in Madison, WI will be responsible for designing and implementing RESTful Web Services API and algorithms, producing design and development documentation, working independently and within a team environment, and applying advanced technical knowledge to innovate in Java technology.
Gaming
Software Engineer role at PlayStation focusing on writing automation scripts, building test frameworks, working in an agile environment, evaluating testing gaps, and participating in hackathons to innovate. Requires a BS in Computer Science or equivalent experience.
7 Days Ago
Bend, OR, USA
Gaming
Manage global testing of products, develop QA personnel, focus on testing to ensure product quality, and drive efficiency and consistency in test strategy and management.
7 Days Ago
Liverpool, Merseyside, England, GBR
Gaming
As a Senior Narrative Designer, you will collaborate with the Lead Narrative Designer and game teams to develop the game's storyline, ensure integration of narrative in gameplay, and improve narrative elements throughout the project. You'll also manage game dialogue and champion narrative branching.
7 Days Ago
Bend, OR, USA
Gaming
Sony Bend Studio is looking for a QA Analyst to contribute to the development of a AAA product with a specialized focus on testing techniques. Responsibilities include build verification, testing case creation, defect management, and collaboration with production and development teams. The ideal candidate should be proactive, adaptable, detail-oriented, and have strong communication skills. Preferred experience includes UI testing background, working with offsite teams, and knowledge of QA processes.
Gaming
As a Sr. SDET, you will conduct testing of APIs and UI, develop automation systems, collaborate with cross-functional teams, and drive the quality of PlayStation products. Your role will involve designing automated tests, managing defect tracking, and proposing solutions to optimize test processes.
7 Days Ago
Los Angeles, CA, USA
Gaming
As a Games User Researcher, you will facilitate the feedback loop between players and developers by coordinating user testing sessions, moderating playtests, and synthesizing qualitative and quantitative data to provide insights that improve game design.
7 Days Ago
Los Angeles, CA, USA
Gaming
The Module Artist will work closely with various development teams to create environments and level assets for a new unannounced title. Responsibilities include ensuring assets meet technical and artistic standards, integrating elements into levels, and maintaining the artistic vision throughout the game development cycle.
7 Days Ago
Liverpool, Merseyside, England, GBR
Gaming
The Senior Cinematic Artist will construct high-quality in-game cinematic sequences, collaborate with the team, supervise junior artists, and establish cinematic workflows. Responsibilities include maintaining cinematics and resolving technical challenges to enhance storytelling and immersion in a new AAA project.
Gaming
As a Senior Software Development Engineer in Test (SDET), collaborate closely with QA and Devs to ensure high-quality for web applications and content delivery platform. Responsible for automation, identifying defects, and improving overall quality of critical applications. Requires 5+ years of experience in software development engineering in test.
7 Days Ago
Los Angeles, CA, USA
Gaming
As a UX Designer at PlayStation, you will collaborate with engineers and artists to prototype and implement User Experience for a new game. Responsibilities include designing intuitive UI/UX, validating player experience through playtests, and ensuring accessibility. The role requires knowledge in game development and UX design principles, as well as fluency in design software like Figma or Adobe XD.