Project Manager

Posted Yesterday
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Singapore
Senior level
Gaming
The Role
As a Project Manager at Ubisoft, you'll oversee production teams, ensure project quality, implement Agile methodologies, and facilitate process improvements.
Summary Generated by Built In

Company Description

Ubisoft’s 19,000 team members, working across more than 30 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies, and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

Southeast Asia’s largest AAA game development studio with 450 talented team members representing 30+ nationalities. Opening its doors on the sunny shores of Singapore in 2008, Ubisoft Singapore set off on a vision to be a world class video game studio, and in its subsequent years played an essential role in several gaming blockbusters, including just about every Assassin's Creed® game since Assassin's Creed® II, Immortals Fenyx Rising™, and Ghost Recon Online. Its expertise in AAA and live operations, combined with a passion for naval battle gameplay and water technology, pushed the team to lead the development of a brand-new AAA game franchise – Skull and Bones™ that launched in Feb 2024.

Job Description

YOUR DAILY ADVENTURE

As a Project Manager, you are the front-line manager, working with a team of production professionals to ensure the delivery of the highest quality games. You facilitate processes, methods, and tools to deliver the game project following the best practices established by the organization.

WHAT YOU WILL DO

Project Management

  • Support the Associate Producers to coordinate and optimize the work of the production teams, including prioritizing tasks, identifying risks and proposing solutions to keep to the project schedule and budget;
  • Synchronize dependencies, work done and risks across the production teams frequently, including with other Project Coordinators, Project Managers and Technical Leads;
  • Assist in the development of schedules that translate project goals into action and work to ensure the success of the project;
  • Act as a Scrum Master, facilitate sprint planning, conduct daily standup meetings, hold sprint retrospective meetings, hold sprint reviews, and organize Scrum teams;
  • Assist the Associate Producers and Project Managers on staff planning and seating plan changes;
  • Take meeting notes and communicate them to all relevant parties;
  • Propose, implement and facilitate process improvements;
  • Conduct expense reporting for the production team;
  • Carry out routine daily tasks and procedures of the project;

People Management

  • Demonstrate exemplary and transparent leadership to inspire and motivate your teammates;
  • Be an ambassador of the game, the team, and the company both internally and externally;
  • Manage the performance of your team, when applicable, with clear and challenging objectives;
  • Organize and facilitate team-building events for the production team.

Resource Coordination

  • Liaise with external vendors to source required resources or assets;
  • Coordination with studio teams including IT, workplace, procurement, and marketing to ensure the smooth functioning of the production team.

Qualifications

  • Minimum of 5 years’ experience in a management position (Lead or Production role)  
  • At least one full game (shipped) project under your belt in the role of Producer, Associate Producer or Project Manager 
  • Game development tools knowledge and work experience (Jira, etc.) 
  • Strong Project Management Skills, with experience in Agile Methodologies 
  • Broad understanding of game development processes – production, design, code, art.
  • Capacity to analyze risk and make contingency plans; 
  • Strong interpersonal, communication and leadership skills 
  • Ability to give constructive feedback in line with the scope of the project 
  • Ability to work in an constantly evolving environment 
  • Experience managing multiple teams 
  • Autonomous and proactive attitude

Additional Information

We are working to enrich players’ lives through unique and memorable gaming experiences and by improving the positive impacts of our games. To get there, we are creating a safer, more inclusive work environment, we are giving back to the communities where Ubisoft operates by working with local non-profit partners and by working to reduce the environmental impact of our business. We are an equal-opportunity employer and value diversity at our company. We do not discriminate on the basis of race, ethnicity, religion, gender, sexual orientation, age or disability status.

Come on board and experience #LifeAtUbi for yourself, we are always on the lookout for talents who thrive in bringing their A-game to work. If this sounds like you, shoot us your resume, portfolio, and anything else to show that you’re serious about fun!

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The Company
21,450 Employees
On-site Workplace
Year Founded: 1986

What We Do

Ubisoft’s 20,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences.

Their dedication and talent has brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.

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