Lead Character Artist

Posted 10 Days Ago
Be an Early Applicant
Barcelona, Cataluña
Mid level
Gaming • Esports
The Role
The Lead Character Artist will collaborate with various teams to create high-quality 3D character models while leading and mentoring a team of artists. Responsibilities include providing critiques, organizing meetings, and refining art pipelines to enhance efficiency and quality.
Summary Generated by Built In

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Lead Character Artist to join the team and help us in crafting the high calibre games our fans have come to expect.

Responsibilities

  • Work closely with the Art Director, Concept Artists, and Animation teams to ensure characters fit the artistic and gameplay needs.
  • Lead and mentor a big team of character artists, helping them improve their skills and workflows.
  • Provide paint-overs, feedback, and detailed critiques to maintain consistency and quality.
  • Create high-quality 3D character models, from high-poly sculpts to in-game assets.
  • Organize team meetings, share best practices, and create learning opportunities.
  • Define and refine character art pipelines to maximize efficiency and maintain industry-leading quality.
  • Research and implement new tools, workflows, and technologies

Requirements

  • 3+ years in a similar leadership role
  • Strong artistic fundamentals (anatomy, form, texture, material rendering).
  • Previous leadership experience on shipped game titles.
  • Excellent leadership and communication skills.
  • Ability to balance creative vision with technical limitations.

Nice to Haves

  • Previous leadership experience on AAA titles with realistic graphics
  • Knowledge of hair and fur grooming
  • Previous experience working with facial blendshapes
  • Public speaking or mentoring experience

What we offer

  • An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
  • An open, collaborative environment where ideas are welcome and encouraged
  • A managerial team consisting of highly experienced game developers at the top of their fields
  • Sharing hobbies and passions with like-minded colleagues
  • Inclusive environment with many activities organized by the studios or the employees
  • Commitment to making the best game possible for the fans, including listening to community feedback

Top Skills

3D Character Modeling
Anatomy
Communication
Form
Game Art Pipelines
Leadership
Material Rendering
Technologies
Texture
Tools
Workflows
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The Company
Dublin, Dublin
481 Employees
On-site Workplace
Year Founded: 1996

What We Do

Founded in 1996, Larian Studios has long been dedicated to creating world-class video games. The team is known for the critically acclaimed Divinity series - six games that straddle multiple genres and defy expectations. Its first crowdfunded success, Divinity: Original Sin, won over 150 awards and nominations, while its sequel Divinity: Original Sin 2 launched with a 93 Metacritic rating, as well as over 160 awards. Its latest game, Baldur's Gate 3, launched to critical acclaim, receiving over 200 Game of the Year Awards, including the five major trophies from the BAFTA Game Awards, Golden Joysticks, Game Developers Choice, DICE, and The Game Awards

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