Larian Studios
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The Senior Tools Programmer will develop and maintain development tools, including a world editor and performance tools, collaborate with a multidisciplinary team, improve content creation workflows, and design user interfaces. Responsibilities include mentoring junior members and iterating on features based on feedback.
The Writer at Larian Studios will craft branching dialogues and unique character voices for high-quality RPG games. Responsibilities include collaborating across teams, maintaining dialogue pipelines, writing for various in-game elements, and supporting overall storytelling efforts. The role emphasizes creativity, collaboration, and player-centered storytelling.
As a Tools Programmer at Larian Studios, you will develop and maintain development tools to enhance game creation workflows. Responsibilities include implementing new engine features, designing user interfaces, and collaborating with a multi-disciplinary team. Your role is pivotal in improving developer productivity and refining tools based on user feedback.
The Senior HR Generalist will develop and monitor HR policies, manage employee data, support employee relations, analyze compensation and benefits, handle compliance with labor laws, oversee expatriate administration, and assess training needs, while participating in various HR projects.
The Senior Gameplay Programmer will work on various aspects of game development, closely collaborating with content teams to implement features, translating design into technical requirements, writing maintainable code, and mentoring team members while delivering projects on time.
As a Senior Backend Developer at Larian Studios, you will architect and develop scalable backend applications primarily using Symfony, integrate RESTful APIs, collaborate with teams, write technical documentation, and enhance the technology stack while optimizing performance.
As an RPG Designer at Larian Studios, you will craft narrative and gameplay content while ensuring logical flow and quality within the game. You'll collaborate with various departments to integrate feedback and implement quest design solutions, all while maintaining attention to player expectations and motivations.
The QA Lead will oversee quality assurance for multiple projects, assigning tasks to team members, observing processes, and gathering feedback for improvements. The role requires strong leadership skills and a passion for video games, alongside experience in QA operations and understanding of the production pipeline.
The Graphics Programmer will maintain and enhance the VFX components of Larian Studios' proprietary engine, working closely with the art department to implement high-quality visual effects, debug and optimize code, and document code features.
As a Gameplay Programmer at Larian Studios, you will work on various game systems, collaborate with different departments, write maintainable code, and contribute to the design and production processes of high-quality RPGs.
Larian Studios is seeking a Frontend Developer to join their Digital Team, focusing on developing web applications and internal tools. Responsibilities include collaborating with designers, backend developers, and the QA department, maintaining existing projects, and ensuring high-quality user interfaces through code reviews and testing.
The Engine Programmer at Larian Studios will work on all aspects of engine development, writing efficient and maintainable code, debugging, profiling, and optimizing for quality and performance. Responsibilities include participating in design and production, mentoring team members, and ensuring the highest quality standards for game development.
As a DevOps Full-Stack Engineer, you will design tools to enhance the development process, maintain libraries for web applications, automate development pipelines, and support team members during critical development stages.
The DevOps Build Engineer at Larian Studios is responsible for designing, developing, and maintaining builds for various platforms, improving automated build systems, managing build servers, and supporting patch releases. The role also involves documenting processes and collaborating with team members.
The Tools Programmer will develop and maintain game development tools, collaborate with the team on engine features, and enhance content creation workflows. Successful candidates will possess strong tool creation experience and UI/UX sensibilities, working effectively to improve productivity and interface design.
The Senior VFX Artist will create visually appealing effects for gameplay and environments, collaborating with various departments while developing the look and feel of VFX classes. The role requires strong portfolio evidence of complex real-time VFX and the ability to create custom shaders.
The Graphics Programmer will maintain and enhance the proprietary engine's VFX components, collaborating with the Art/VFX department to implement high-quality visual effects. Responsibilities include debugging and optimizing code, documenting features, and leveraging knowledge of modern graphics APIs and shading languages to develop effective visual solutions.
The Senior Engine Programmer will work on all aspects of engine development, writing maintainable code, debugging, profiling, and optimizing to meet quality standards. They will also mentor team members and participate in design and production.
The DevOps Build Engineer will design, develop, and maintain automated build systems for various platforms, monitor and improve build processes, scale build servers, assist during patch releases, and support team members. Documentation and communication are also key responsibilities of the role.
The Full-Stack Engineer will work with various teams to enhance development processes, maintain web application libraries, create automation pipelines, and provide support during critical development phases.