Larian Studios
Jobs at Similar Companies
Similar Companies Hiring
Jobs at Larian Studios
Search the 22 jobs at Larian Studios
Recently posted jobs
The Lead Concept Artist will design characters, creatures, and environments for high-quality role-playing games, collaborate with Art Directors to define the artistic vision, provide mentorship to the Concept Art team, and support the 3D asset teams. They will manage art team processes and ensure effective communication across departments for seamless visual transitions.
As a Senior Tools Programmer, you will develop and maintain development tools, collaborate with a multi-disciplinary team, and enhance content creation workflows. You will be responsible for designing user interfaces and mentoring junior team members, focusing on improving developer productivity.
The Tools Programmer will develop and maintain development tools, including a world editor and performance tools. They will collaborate with a multi-disciplinary team to implement engine and editor features while solving workflow problems. The role also involves designing and maintaining user interfaces.
The Senior HR Generalist will develop and implement HR policies, manage employee relations, oversee data management, ensure compliance with laws, handle expat administration, and assist in performance management. They will also support employee training and participate in various HR projects, ensuring a positive work environment and effective communication throughout the employee life cycle.
As a Senior Backend Developer at Larian Studios, you will architect and develop scalable backend applications using Symfony, design RESTful APIs, integrate with various services, and monitor application performance, all while collaborating with product teams to ensure high-quality solutions.
As a Senior Gameplay Programmer at Larian Studios, you will work on all aspects of game development, translating design wishes into technical requirements, implementing and delivering features, mentoring team members, and actively participating in game design and production.
As an RPG Designer at Larian Studios, you will collaborate with the worldbuilding team to design narrative and gameplay content, ensuring effective implementation and quality. Your role includes creating quest designs, writing documentation, and considering player motivations while working in an agile environment with evolving needs.
The QA Lead is responsible for overseeing quality assurance processes, task assignment within the QA team, and engaging in performance reviews. They will promote quality knowledge, gather feedback for improvements, and maintain multiple test plans while ensuring a positive work environment and proactive issue identification.
The Graphics Programmer will maintain and extend the proprietary game engine, focusing on VFX elements like particle simulation and rendering. Responsibilities include implementing visual effects, debugging, optimizing code for quality and performance, and documenting features while collaborating closely with the Art/VFX department.
The Gameplay Programmer will collaborate with various departments to develop core game components, write maintainable code in TDD style, and engage actively in the design and production process, focusing on creating immersive RPG experiences.
The Frontend Developer will develop internal tools and web-based platforms, collaborate with designers and backend developers, maintain existing projects, optimize performance, and implement UX/UI practices while participating in code reviews and testing.
The Engine Programmer will work on engine development, write and optimize code, participate in design and production, mentor team members, and ensure the quality of the game engine. They should have a passion for creating high-quality games and experience in game development.
As a DevOps Full-Stack Engineer, you will collaborate with teams to design tools, improve development processes, and maintain internal libraries. You will implement automation pipelines and support team members during critical phases of development while using your full-stack web programming skills.
The DevOps Build Engineer will design, develop, and maintain new builds across platforms, enhance automation and continuous integration systems, manage build server scaling, document release processes, and support patch releases while collaborating closely with team members.
The Senior VFX Artist will create visual effects for gameplay abilities and environmental elements, develop VFX classes, and collaborate with various departments. Responsibilities include designing complex real-time VFX and custom shaders, enhancing player experience through impactful visuals.
As a Tools Programmer at Larian Studios, you will develop and maintain development tools, including a world editor and performance tools, collaborate with multi-disciplinary teams to enhance engine features, and improve content creation workflows. The role requires solid experience in tool development and UI/UX design, along with strong C# and .NET skills.
Responsibilities include maintaining and extending the proprietary engine's VFX aspects, collaborating with Art/VFX teams on high-quality visual effects, debugging and optimizing code, and documenting features.
The Senior Engine Programmer will focus on engine development, writing efficient code, debugging, and optimizing performance. Responsibilities include collaboration in design, mentoring team members, and contributing to high-quality game production.
As a Full-Stack Engineer in the DevOps team at Larian Studios, you will enhance tool design, automate development processes, maintain internal libraries, and provide support to team members during crucial development stages.
The Build Engineer will be responsible for designing, developing, and maintaining build systems across multiple platforms, improving automated builds, and supporting the release process. The role includes collaboration with IT and documenting the build/release processes while providing support for team members.