2D UI/UX Designer

Posted 9 Days Ago
Be an Early Applicant
Lahore, Punjab
Junior
Information Technology • Software
The Role
As a Mid-Level Game UI/UX Artist, you will design and create user-friendly game interfaces by collaborating with project managers and developers. Responsibilities include creating UI elements, developing navigation systems, conducting usability tests, prototyping, and asset creation. You will maintain visual consistency and optimize assets while ensuring a high-quality visual experience.
Summary Generated by Built In

Description

As a Mid-Level Game UI/UX Artist, you will play a crucial role in shaping the visual and interactive experience of our games. You will collaborate closely with Project Manager, Developers, and other artists to create intuitive, visually appealing, and user-friendly game interfaces.

Responsibilities:

UI Design:

  • Create visually stunning and consistent UI elements, including menus, HUDs, icons, buttons, and other interactive 2D elements.
  • Design intuitive and efficient navigation systems to guide players through the game world.
  • Develop style guides and asset libraries to maintain visual consistency across the game.

UX Design:

  • Collaborate with game designers to understand user needs and create user-centered designs.
  • Conduct usability testing and gather player feedback to iterate on designs.
  • Optimize UI elements for various screen sizes and resolutions.

Prototyping:

  • Create interactive prototypes to test and refine UI/UX concepts.
  • Collaborate with programmers to implement UI designs in the game engine.

Asset Creation:

  • Design and create high-quality UI assets, including textures, fonts, and animations.
  • Optimize assets for performance and memory usage.
Requirements
  • Minimum of 1+ years of experience as a UI/UX artist in the game industry.
  • Strong proficiency in industry-standard design tools (Adobe Photoshop, Illustrator, Figma, etc.).
  • Experience with game engines (Unity, Unreal Engine, etc.).
  • A strong understanding of user interface design principles and best practices.
  • Ability to work effectively in a team environment and collaborate with other disciplines.
  • A passion for games and a keen eye for detail.
  • A strong portfolio demonstrating a range of UI/UX and 2D art skills
  • Design Tools: Proficiency in industry-standard design software such as Adobe Photoshop, Illustrator, Figma, Figma prototyping Sketch, or equivalent.
    Game Engines: Strong understanding and experience with at least one game engine (Unity, Unreal Engine, or others).
    Animation: Proficiency in animation techniques (2D ) for creating dynamic UI elements.

Top Skills

Adobe Photoshop
Figma
Illustrator
Unity
Unreal Engine
The Company
HQ: San Francisco, California
1,934 Employees
On-site Workplace

What We Do

We integrate global leaders in web development with passionate Asian talent to get a unique blend of Quality and Affordability.

We are headquartered in California and work consistent eastern and pacific standard hours.

We like ad hoc pairing as necessary, TDD, and working with other agencies to make things happen.

We contribute to open source projects and genuinely enjoy coding. We are also committed to teaching, and spreading knowledge!

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