Amanotes
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As a Creative Account Executive, you'll coordinate game projects, manage resources and budgets, and ensure quality deliverables. Your role involves collaborating with teams, maintaining project documentation, and monitoring performance metrics like OKRs and KPIs.
As a Game Product Owner, you will lead the development and publishing of mobile games by analyzing player data, market trends, and guiding cross-functional teams to create engaging gaming experiences.
As a Unity Developer for Magic Tiles 3, you will enhance game experiences by working with the LiveOps Team on game development, improving performance, and solving technical problems while contributing innovative ideas. You will also collaborate with team members and grow by focusing on personal development and technical skills.
As a Senior Game Data Analyst at Amanotes, you will analyze data from over 3 billion users to provide actionable insights for product optimization. Your role includes statistical analysis, building dashboards, optimizing data pipelines, and closely collaborating with the Product team to drive solutions.
As a Music Specialist at Amanotes, you will enhance customer engagement through music by creating innovative gameplay interactions. Your role will involve curating music, designing sound effects, and collaborating with game designers to ensure high-quality audio experiences. You will also be responsible for training collaborators and ensuring that in-game audio adheres to company standards.
The Manual QC Specialist will develop and execute testing protocols for new games, identify bugs, report compliance, and enhance product quality. They will track issues, participate in game design discussions, and ensure a high-quality player experience before releases.
As the Head of Division, you will lead the production and market strategy for hybrid casual music games at Amanotes. Your role includes defining division strategy, overseeing game projects, managing team performance, collaborating across departments, and contributing to company culture and overall strategy.
The Senior Game Designer will transition products from hypercasual to hybrid casual models, enhancing gameplay, retention, and monetization strategies. Responsibilities include market exploration, design solution proposals, managing game economy, and conducting user testing. Collaboration with teams and data analysis are critical for improving game quality and player experience.
The role involves contributing to new music game projects by performing market analysis, utilizing player data, and translating design concepts into high-quality executions. The designer will work collaboratively, brainstorm ideas with the team, and propose design solutions while focusing on monetization strategies.
The Unity Developer will create engaging music games by utilizing Unity, collaborating with Scrum teams, and implementing product requirements. Responsibilities include brainstorming game concepts, reviewing code, and providing technical support. The role requires experience in Unity game development and software development in an Agile environment.
The Senior Fullstack Developer will lead the development of backend services and APIs while collaborating with cross-functional teams. Responsibilities include designing cloud-based solutions, overseeing deployments, resolving production issues, and ensuring high-quality software delivery.
Experienced Unity Developer needed to develop cutting-edge games, collaborate with teams, find technical solutions, standardize code, and optimize game performance. Must have 4-5 years of Unity 3D experience, strong C# skills, and familiarity with mobile and cross-platform development. Excellent communication and problem-solving skills are required.
The Junior User Acquisition Specialist will launch and scale music games globally through various campaigns, analyze performance data, and collaborate with production and creative teams to enhance marketability. The role requires managing user acquisition campaigns, testing strategies, and optimizing ad networks.
As a Product Owner at Amanotes, you'll analyze player data and market research to develop game features, collaborate with development teams and other departments, and ensure timely delivery of engaging mobile games.
As a Site Reliability Engineer, you will ensure the reliability and performance of critical infrastructure by collaborating with development teams, automating IT tasks, managing infrastructure through Infrastructure-as-Code, and implementing monitoring systems. Your role involves optimizing CI/CD pipelines, troubleshooting incidents, and maintaining security controls in cloud environments.
As a Senior Game Designer, you will contribute to new music game projects from ideation to production, collaborating with teams to create unique music gaming experiences. You'll evaluate and improve designs through user testing and data analysis while mentoring junior designers.
The Playable Ads Developer will create engaging mini versions of existing games for advertisement purposes, optimize playable ads for performance, and collaborate with design teams to meet marketing goals. Responsibilities include coding using relevant languages and developing customizable templates.
Seeking a Creative Graphic Design Freelancer for a mobile music game project. Responsibilities include designing graphics, collaborating with project coordinators, ensuring quality, and meeting deadlines. Required qualifications include experience in graphic design, proficiency in Adobe Creative Suite, and strong understanding of mobile game aesthetics.
The role involves creating compelling graphics and videos tailored for mobile gaming audiences based on briefs. Responsibilities include collaborating with project coordinators, ensuring quality outputs, adhering to deadlines and budgets, and seeking process improvements for cost efficiency.