Amanotes
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The Senior Mobile Game Artist is responsible for creating and modifying 2D and 3D assets for mobile games, collaborating with game designers and programmers, addressing artistic and technical challenges, and optimizing assets for performance. This role requires strong communication and coordination skills throughout the art production process.
The Manual QC Specialist will develop and execute testing protocols for new games, identify bugs, report compliance, and enhance product quality. They will track issues, participate in game design discussions, and ensure a high-quality player experience before releases.
As a Senior Game Designer, you will contribute to new music game projects from ideation to production, collaborating with teams to create unique music gaming experiences. You'll evaluate and improve designs through user testing and data analysis while mentoring junior designers.
As a Product Owner at Amanotes, you'll analyze player data and market research to develop game features, collaborate with development teams and other departments, and ensure timely delivery of engaging mobile games.
Create and modify 2D game assets including characters, backgrounds, and objects. Collaborate with game designer, programmer, and project leader. Optimize assets for performance and memory usage. Proficient in Adobe Photoshop and Illustrator.
Experienced Unity Developer needed to develop cutting-edge games, collaborate with teams, find technical solutions, standardize code, and optimize game performance. Must have 4-5 years of Unity 3D experience, strong C# skills, and familiarity with mobile and cross-platform development. Excellent communication and problem-solving skills are required.
The Game Product Owner will collaborate with cross-functional teams to develop and launch mobile game portfolios, analyze player data, conduct market research, create product roadmaps, and streamline game features and initiatives based on player insights and business impact.
The Junior Product Owner will oversee mobile game production by translating product features into actionable backlogs, managing timelines, and analyzing product performance through data and user behavior insights. They will also coordinate with stakeholders and provide updates, ensuring timely deliveries and the implementation of best practices for optimization.
As the Head of Division, you will lead the production and market strategy for hybrid casual music games at Amanotes. Your role includes defining division strategy, overseeing game projects, managing team performance, collaborating across departments, and contributing to company culture and overall strategy.
As a Senior Backend Developer, you'll lead the design and development of scalable backend systems, mentor junior engineers, and oversee code quality and performance. You'll collaborate with DevOps to automate deployments and ensure the infrastructure meets performance metrics, while optimizing for system bottlenecks and employing various authentication and authorization mechanisms.
The Senior Game Designer will transition products from hypercasual to hybrid casual models, enhancing gameplay, retention, and monetization strategies. Responsibilities include market exploration, design solution proposals, managing game economy, and conducting user testing. Collaboration with teams and data analysis are critical for improving game quality and player experience.
The Playable Ads Developer will create engaging mini versions of existing games for advertisement purposes, optimize playable ads for performance, and collaborate with design teams to meet marketing goals. Responsibilities include coding using relevant languages and developing customizable templates.
The role involves contributing to new music game projects by performing market analysis, utilizing player data, and translating design concepts into high-quality executions. The designer will work collaboratively, brainstorm ideas with the team, and propose design solutions while focusing on monetization strategies.
As a Creative Analyst, you will conduct research and analyze data to optimize creative content for mobile games. You will manage performance data, apply statistical methodologies, and drive innovation by leveraging new technologies to enhance creative output. Collaboration with various teams is essential to ensure effective audience engagement and strategy alignment.
The Unity Developer will create engaging music games by utilizing Unity, collaborating with Scrum teams, and implementing product requirements. Responsibilities include brainstorming game concepts, reviewing code, and providing technical support. The role requires experience in Unity game development and software development in an Agile environment.
The Senior Fullstack Developer will lead the development of backend services and APIs while collaborating with cross-functional teams. Responsibilities include designing cloud-based solutions, overseeing deployments, resolving production issues, and ensuring high-quality software delivery.
The Junior User Acquisition Specialist will launch and scale music games globally through various campaigns, analyze performance data, and collaborate with production and creative teams to enhance marketability. The role requires managing user acquisition campaigns, testing strategies, and optimizing ad networks.
As a Senior Game Data Analyst at Amanotes, you will analyze data from over 3 billion users to provide actionable insights for product optimization. Your role includes statistical analysis, building dashboards, optimizing data pipelines, and closely collaborating with the Product team to drive solutions.
As a Site Reliability Engineer, you will ensure the reliability and performance of critical infrastructure by collaborating with development teams, automating IT tasks, managing infrastructure through Infrastructure-as-Code, and implementing monitoring systems. Your role involves optimizing CI/CD pipelines, troubleshooting incidents, and maintaining security controls in cloud environments.
Seeking a Creative Graphic Design Freelancer for a mobile music game project. Responsibilities include designing graphics, collaborating with project coordinators, ensuring quality, and meeting deadlines. Required qualifications include experience in graphic design, proficiency in Adobe Creative Suite, and strong understanding of mobile game aesthetics.