Top Remote C++ Jobs in Minneapolis, MN
The Staff Software Engineer will work with the Customer Experience Engineering team to build tools that automate tasks, enhance product quality, and guide stakeholders in achieving successful outcomes. Responsibilities include collaborating on technical roadmaps, improving processes, and mentoring peers in software development.
The Solution Architect will design and implement Product Life-cycle Management solutions, manage data mapping and migrations, provide support and training to teams, and lead project execution while acting as a trusted advisor to clients.
As a senior-level Android Engineer, you will design and build consumer-facing native applications, write readable and maintainable code, and lead technically ambitious projects. You will collaborate with UI designers, mentor other engineers, and ensure high-quality software development practices are followed.
As a Digital Verification Engineer, you will ensure a reusable and scalable verification environment for semiconductor IP solutions. Responsibilities include creating and executing test plans, developing firmware tests, supporting silicon characterization, and driving automation within the verification process. You will leverage your experience in verification methodologies and high-speed interface IP to contribute to timely project delivery and quality assurance.
As an AI Engineer, you will develop and maintain AI systems for AAA games, implementing production quality C/C++ code, collaborating with designers to create engaging AI behaviors, and managing documentation and production schedules.
The Ubuntu on WSL Software Engineer will implement support for new WSL features in Ubuntu, manage applications in the Microsoft Store, and contribute to upstream projects. The role requires strong software development skills in various programming languages and excellent communication to handle community interactions.
The Senior Firmware Engineer will oversee firmware development projects, conducting programming, code reviews, and testing. Responsibilities include leading projects, maintaining build systems, and engaging in client communication. The role requires mentoring junior engineers and ensuring adherence to quality standards while managing work independently.
Seeking a PC-platform-focused Gameplay Engineer to work on a brand-new title Towerborne, optimizing performance, supporting gameplay, and implementing UI designs in Unreal Engine. Must have C++ expertise and experience with PC game development on multiple platforms. Nice to have experience on shipped games, Test Driven Development, live service games, and cross-platform play.
Seeking a Web3 Solutions Architect with 4-8 years of experience in technical and customer engineering. Responsibilities include client engagement, technical presentations, proposal development, project coordination, research, and documentation. Must have a good understanding of the Web3 industry.
The Staff SOC Performance Architect at Tenstorrent will focus on performance modeling and analysis of chiplet based Automotive SoCs, collaborating with hardware engineers, software developers, and system architects.
Top Remote Companies in Minneapolis, MN Hiring Developer + Engineer Roles
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