Technical Narrative Designer

Posted 4 Hours Ago
Be an Early Applicant
Hiring Remotely in Massachusetts
Remote
Junior
Gaming • Information Technology • Mobile • Software
T2 was built to change the way people view the gaming industry.
The Role
As a Technical Narrative Designer, you will implement and maintain game narrative content using Unreal 4 and Blueprint scripting, while contributing to dynamic narrative systems and fostering collaboration across various teams to enhance the game's storytelling.
Summary Generated by Built In

Who We Are:

Ghost Story Games is a self-publishing game development studio owned by Take-Two Interactive, located in the greater-Boston area. Our studio designed and released award-winning games, such as System Shock 2, BioShock and BioShock Infinite. We are currently working on our next project and would love for you to be part of our team.

Great Place to Work® has certified our workplace culture and 94% of employees say their workplace is great. We are however, dedicated to building our best workplace yet.

The Challenge

Ghost Story Games is on the search for a Technical Narrative Designer to join the Narrative Team.

Combine your love of scripting and storytelling and help us develop Judas’ dynamic, narrative-driven systems and content.

What You’ll Take On:

Use Unreal 4 and Blueprint scripting to implement and maintain scripted events, quests, and other

narrative content.

Design and implement the rules and conditions for triggering dynamic narrative content. Participate in narrative design meetings and provide feedback on the overall narrative design of the game.

Work closely with Narrative and other disciplines to bring Judas’ story and characters to life. Provide feedback on narrative and design content

What You Bring:

  • 2+ years of development experience in the game industry with recent hands-on implementation experience.
  • Strong understanding of timing and pacing of narrative delivery.
  • Contributed to at least one shipped title recognized for its strong narrative and/or mission design.
  • Excellent communication, collaboration, and organizational skills.
  • Excellent visual scripting and/or programming skills.
  • Passion for narrative first-person shooters.

Great to Have:

  • Ability to work within a schedule and deliver effectively to deadlines.
  • Ability to receive feedback and not only apply it but learn from it.
  • Ability to work independently to diagnose and solve problems.
  • Experience with task/bug-tracking software and pipelines.
  • Experience with Perforce or similar version control software.


What We Offer You:

  • Great Company Culture. Consistently ranked as one of the most creative and innovative places to work. Creativity, innovation, and efficiency are among the core tenets of our organization and are integral drivers of our continued success.
  • Growth: As a global entertainment company, we pride ourselves in creating environments where employees are encouraged to be themselves, inquisitive, collaborative and grow within and around the company and our Labels.
  • Benefits. Medical (HSA & FSA), dental, vision, 401(k) with company match, commuter benefits and more!
  • Perks. Fitness allowance, employee discount programs, free games & events and healthy snacks.

Please be aware that Take-Two does not conduct job interviews or make job offers over third-party messaging apps such as Telegram, WhatsApp, or others. Take-Two also does not engage in any financial exchanges during the recruitment or onboarding process, and the Company will never ask a candidate for their personal or financial information over an app or other unofficial chat channel. Any attempt to do so may be the result of a scam or phishing exercise. Take-Two’s in-house recruitment team will only contact individuals through their official Company email addresses (i.e., via a take2games.com email domain). If you need to report an issue or otherwise have questions, please contact [email protected]

As an equal opportunity employer, Take-Two Interactive Software, Inc. (“Take-Two”) is committed to fostering and celebrating the diverse thoughts, cultures, and backgrounds of its talent, partners, and communities throughout its organization. Consistent with this commitment, Take-Two does not discriminate or retaliate against any employee or job applicant because of their race, color, religion, sex (including pregnancy, sexual orientation, and gender identity), national origin, age, disability, and genetic information (including family medical history), or on the basis of any other trait protected by applicable law. If you need to report a concern or have questions regarding Take-Two’s equal opportunity commitment, please contact [email protected].


Top Skills

Unreal 4
The Company
HQ: New York, NY
6,500 Employees
Hybrid Workplace
Year Founded: 1993

What We Do

Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, publisher, and marketer of interactive entertainment for consumers around the globe. We develop and publish products principally through Rockstar Games, 2K, Private Division, and T2 Mobile Games. Our products are designed for console systems and personal computers, including smartphones and tablets, and are delivered through physical retail, digital download, online platforms, and cloud streaming services.

Why Work With Us

We're proud of what we do and the people that create our culture. We work hard to foster an inclusive and dynamic work environment, which supports employees' professional development. The diverse teams that make up our company are what drive our ideas and creativity, and make us a leader in the interactive entertainment industry.

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