Technical Designer | North America | Europe

Posted Yesterday
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Hiring Remotely in United States
Remote
Gaming • Software
The Role
Seeking a Tech Designer to implement and maintain technical framework for gameplay systems across a game studio. Responsible for technical workflows, tools, and architecture. Must have good knowledge of game design principles and scripting skills.
Summary Generated by Built In

Description

What we are looking for:


We are seeking a Tech Designer to join our team. Technical Designers are responsible for implementing and maintaining the technical framework and guidelines for gameplay systems across the game, working as a bridge between technical and creative departments to aid with robust and reusable content. The technical design department provides building blocks needed by all other departments within the studio, to allow them to effectively create advanced gameplay.

Requirements

What we will do together:

  • Collaborate with other disciplines to determine the best methods and building blocks for content.
  • Champion and uphold the creation of technical workflows and production pipelines.
  • Act as a technical expert on the team and ensure the team has the highest quality tools, documents, and best practices.
  • Obtain in-depth knowledge of the engine, its capabilities, and auxiliary development tools.
  • Uphold good system architecture across the department, including reuse and optimization.
  • Be an advocate for the Technical Design team in interactions with all departments.

What you will bring:


  • Ability to work cross-discipline and provide constructive and easy-to-understand feedback to any team member.
  • Excellent technical skills in both visual and text-based scripting.
  • Motivation to solve creative problems and technical challenges.
  • Ability to analyze and deconstruct the work of others.
  • Good knowledge of game and level design principles.
  • Clear and concise communication.
  • Ability to work autonomously.
  • Experience in memory and performance optimization practices.


Bonus points for:

  • Good knowledge of programming languages such as C++
  • Knowledge of network replication and limitations.
Benefits

Interested… a bit about Escape Velocity:


Escape Velocity is a team of passionate, talented developers working at a studio that offers excellent benefits and what we believe is a fantastic project. But that doesn’t make us unique. What does make us special? We value the time, energy, and talent of our players and our colleagues. We want every hour spent developing and playing our games to be an incredibly rewarding and worthwhile use of your time. To that end, we are fully remote and support team members nearly anywhere in the world. We prioritize honesty, even when that means sharing bad news. We strive to give everyone autonomy so they can determine how best to work and play, and we care more about what you bring to the game and studio than how many hours you’re clocking. We believe in constant improvement across all areas – from the game itself to our production design – and are constantly re-evaluating how we spend our time to ensure that we’re not wasting yours and we’re all always working on the most important things. Finally (and perhaps most importantly) we’re dedicated to building a culture of play, which not only makes us better game makers, but also strengthens the bonds between us all.


How to apply:

Click apply and complete an application along with a Resume / CV. If we would like to move forward with your application, a member of the Recruiting Team will reach out to you and guide you through our process.

Escape Velocity is proud to be an equal opportunity employer, we are committed to hiring, promoting, and compensating employees based on their qualifications and demonstrated ability to perform job responsibilities.

Applications will be considered​ regardless ​of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.

Top Skills

C++
The Company
44 Employees
On-site Workplace

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