
Escape Velocity Entertainment
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Recently posted jobs
2 Days Ago
Gaming • Software
The Localization QA Lead will act as the main liaison between vendor localization teams and internal producers, managing localization test plans and bugs using Jira, monitoring testing progress, and conducting playtests for cultural sensitivity. Strong QA experience in live service games is essential.
2 Days Ago
Gaming • Software
As an Associate Lead VFX Tech Artist, you will manage a team of Technical Artists, collaborate on visuals and performance targets, optimize VFX across platforms, and drive pipeline improvements. You will be responsible for providing feedback and training while fostering creative technical solutions to enhance project quality.
3 Days Ago
Gaming • Software
As a Systems Designer at Escape Velocity, you will create and balance systems for an online multiplayer experience, advocating for players while leveraging your expertise in AAA game design. You'll collaborate with directors to achieve a cohesive vision and utilize your technical skills to refine various game mechanics.
4 Days Ago
Gaming • Software
As a Lead Gameplay Engineer, you will drive the technical vision for gameplay systems and collaborate with design, animation, and audio teams to create immersive experiences. Responsibilities include leading development and optimization of gameplay software, guiding system deployment, conducting code reviews, and mentoring team members while ensuring high-quality performance across platforms.
4 Days Ago
Gaming • Software
As a Senior Tools Engineer, you will design, develop, and maintain tools for game development processes. You'll work with cross-functional teams, adhere to coding standards, and tackle technical challenges while enhancing team productivity.
4 Days Ago
Gaming • Software
As an IT Systems Engineer, you will manage and monitor systems, troubleshoot issues, ensure infrastructure availability, and maintain security protocols. Your role includes onboarding/offboarding employees and supporting the development team to optimize processes.
5 Days Ago
Gaming • Software
The Tech Designer will collaborate with other teams to establish technical workflows for gameplay systems, ensuring high quality and reusable content, while acting as a bridge between the technical and creative departments.
5 Days Ago
Gaming • Software
The Outsourcing Props Artist will collaborate with internal and external teams to create and manage 3D Props Assets for a game. The role includes coordinating project schedules, providing feedback on assets, ensuring quality standards, and training external vendors.
6 Days Ago
Gaming • Software
The Site Reliability Engineer at Escape Velocity is responsible for enhancing game experiences through complex systems. Key tasks include ensuring the scalability, reliability, and performance of cloud-hosted games, collaborating with game teams for best practices, and managing operational issues. The role requires strong technical skills in IaC, observability, and cloud management, alongside a focus on continuous improvement and team collaboration.
6 Days Ago
Gaming • Software
The Outsource UI Artist will manage both internal and external teams to create high-quality UI assets for Cosmetics. The role includes scheduling, feedback on art assets, integrating assets into the engine, and ensuring project goals are met with quality and technical standards. The artist must effectively communicate with vendors and internal teams to resolve issues and facilitate a smooth asset delivery process.
6 Days Ago
Gaming • Software
The Senior Systems Designer will design and iterate game systems focusing on player engagement and monetization. Collaborates with cross-functional teams to create player-centric experiences driven by data analysis. Requires strong analytical skills and at least two shipped AAA games in systems design.
6 Days Ago
Gaming • Software
As a Senior UI Engineer, you will collaborate with design teams to develop UI code for an unannounced project, ensuring it meets technical and functional specifications. You will participate in product design, testing, and adhere to coding standards while staying current with industry advancements.
Gaming • Software
As a UI Artist, you will create AAA quality UI elements, icons, menus, and HUDs for gameplay. Collaborating with designers and engineers, you will enhance the player experience through responsive and optimized UI Art, while managing the art implementation pipeline and delivering high-quality assets throughout the development process.
8 Days Ago
Gaming • Software
The Junior QA Engineer role involves creating and maintaining automated tests for game features, conducting manual testing, and collaborating with developers to ensure quality standards throughout the game development process.
12 Days Ago
Gaming • Software
As a First-Party Producer, you will oversee the development of high-quality experiences on first-party platforms, manage production schedules, act as the liaison with development teams and external stakeholders, and ensure project delivery meets quality standards and timelines.
12 Days Ago
Gaming • Software
The Producer for the Competitive Pod will lead the development of competitive multiplayer game modes, ensuring timely delivery and quality production. The role involves managing projects, collaborating with teams, tracking progress, and addressing risks while advocating for player-centered development.
13 Days Ago
Gaming • Software
The Outsourcing Art Director will oversee the production of outsourced cosmetics assets, collaborating with internal and external teams to ensure quality and efficiency. Responsibilities include managing teams, reviewing assets, enhancing art pipelines, and maintaining relationships with external vendors.
13 Days Ago
Gaming • Software
As a Lead Environment Concept Artist at Escape Velocity, you will spearhead environment design, mentor a team of artists, develop best practices, and create high-quality concept art across various styles. Your role includes collaborating with other disciplines and advocating for the artistic vision while contributing exceptional individual work.
13 Days Ago
Gaming • Software
The Associate Producer will communicate project goals, monitor schedules, and support resource management for game development. They will collaborate with teams to ensure project targets are met, identify roadblocks, and offer recommendations for adjustments. Excellent organizational skills and experience in production are essential, along with proficiency in project management tools like JIRA and Confluence.
21 Days Ago
Gaming • Software
The Technical Artist will develop and maintain Houdini and PCG tools, collaborate with art teams to solve procedural problems, and research new techniques for content production efficiency. The role requires strong knowledge in Houdini, experience in Unreal Engine, and the ability to work both independently and collaboratively.