Escape Velocity Entertainment
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The Lead Web-Tools Engineer will lead a team in developing and maintaining web tools for game development, ensuring adherence to technical standards while collaborating with cross-functional teams. Responsibilities include coding, testing, risk management, and fostering team growth.
As a UX Design Lead at Escape Velocity, you'll shape the user experience for a new game project by developing a vision for metagame features, collaborating with various teams, and creating innovative UX solutions. Your role involves prototyping, benchmarking, and prioritizing player diversity in design decisions, all while leading and documenting the UX process effectively.
As a Debug Engineer at Escape Velocity, you'll identify and resolve technical issues through in-depth analysis and debugging. You'll collaborate with engineering teams, create internal tools, and enhance system performance. Responsibilities include diagnosing problems, conducting root cause analyses, and assisting in software development with a focus on gaming systems.
As a Senior Gameplay Engineer, you will develop and debug gameplay software using C++ and Unreal Engine, contribute to gameplay system design, and collaborate cross-departments to optimize and test gameplay experiences. You will also document your work and participate in code reviews.
As a Systems Designer at Escape Velocity, you will create and balance systems for an online multiplayer experience, advocating for players while leveraging your expertise in AAA game design. You'll collaborate with directors to achieve a cohesive vision and utilize your technical skills to refine various game mechanics.
As a Lead Gameplay Engineer, you will drive the technical vision for gameplay systems and collaborate with design, animation, and audio teams to create immersive experiences. Responsibilities include leading development and optimization of gameplay software, guiding system deployment, conducting code reviews, and mentoring team members while ensuring high-quality performance across platforms.
The Tech Designer will collaborate with other teams to establish technical workflows for gameplay systems, ensuring high quality and reusable content, while acting as a bridge between the technical and creative departments.
The Site Reliability Engineer at Escape Velocity is responsible for enhancing game experiences through complex systems. Key tasks include ensuring the scalability, reliability, and performance of cloud-hosted games, collaborating with game teams for best practices, and managing operational issues. The role requires strong technical skills in IaC, observability, and cloud management, alongside a focus on continuous improvement and team collaboration.
The Outsource UI Artist will manage both internal and external teams to create high-quality UI assets for Cosmetics. The role includes scheduling, feedback on art assets, integrating assets into the engine, and ensuring project goals are met with quality and technical standards. The artist must effectively communicate with vendors and internal teams to resolve issues and facilitate a smooth asset delivery process.
The Senior Technical Artist will support the Environment Art team by creating shaders and content, ensuring build stability, and understanding technical requirements. The role involves collaborating with art teams, researching new techniques for efficiency, and analyzing game performance to propose solutions.
The Senior Systems Designer will design and iterate game systems focusing on player engagement and monetization. Collaborates with cross-functional teams to create player-centric experiences driven by data analysis. Requires strong analytical skills and at least two shipped AAA games in systems design.
As a Senior Backend Engineer at Escape Velocity, you will design and implement a high-performance, scalable backend infrastructure for games. You'll collaborate with developers to integrate backend features, identify technical risks, and manage task timelines. Experience with game development and cloud technologies is beneficial.
As a Senior UI Engineer, you will collaborate with design teams to develop UI code for an unannounced project, ensuring it meets technical and functional specifications. You will participate in product design, testing, and adhere to coding standards while staying current with industry advancements.
As a UI Artist, you will create AAA quality UI elements, icons, menus, and HUDs for gameplay. Collaborating with designers and engineers, you will enhance the player experience through responsive and optimized UI Art, while managing the art implementation pipeline and delivering high-quality assets throughout the development process.