
Escape Velocity Entertainment
Jobs at Similar Companies
Similar Companies Hiring
Jobs at Escape Velocity Entertainment
Let Your Resume Do The Work
Upload your resume to be matched with jobs you’re a great fit for.
Success! We’ll use this to further personalize your experience.
Recently posted jobs
Yesterday
Gaming • Software
The Junior QA Engineer role involves creating and maintaining automated tests for game features, conducting manual testing, and collaborating with developers to ensure quality standards throughout the game development process.
2 Days Ago
Gaming • Software
The Lead UI Artist will drive the vision for UI Art on Escape Velocity’s projects, creating AAA quality UI Art in Unreal Engine 5. Responsibilities include collaborating with the game director, delivering high-quality UI assets, leading a team, and ensuring consistency with the art style and UX wireframes.
5 Days Ago
Gaming • Software
As a First-Party Producer, you will oversee the development of high-quality experiences on first-party platforms, manage production schedules, act as the liaison with development teams and external stakeholders, and ensure project delivery meets quality standards and timelines.
5 Days Ago
Gaming • Software
The Producer for the Competitive Pod will lead the development of competitive multiplayer game modes, ensuring timely delivery and quality production. The role involves managing projects, collaborating with teams, tracking progress, and addressing risks while advocating for player-centered development.
6 Days Ago
Gaming • Software
The Outsourcing Art Director will oversee the production of outsourced cosmetics assets, collaborating with internal and external teams to ensure quality and efficiency. Responsibilities include managing teams, reviewing assets, enhancing art pipelines, and maintaining relationships with external vendors.
6 Days Ago
Gaming • Software
As a Lead Environment Concept Artist at Escape Velocity, you will spearhead environment design, mentor a team of artists, develop best practices, and create high-quality concept art across various styles. Your role includes collaborating with other disciplines and advocating for the artistic vision while contributing exceptional individual work.
6 Days Ago
Gaming • Software
The Associate Producer will communicate project goals, monitor schedules, and support resource management for game development. They will collaborate with teams to ensure project targets are met, identify roadblocks, and offer recommendations for adjustments. Excellent organizational skills and experience in production are essential, along with proficiency in project management tools like JIRA and Confluence.
12 Days Ago
Gaming • Software
The Associate Producer will manage schedules and processes for game production, drive project goals, and ensure effective communication within the team. Responsibilities include monitoring resources, identifying roadblocks, and supporting team efforts for optimal game development.
14 Days Ago
Gaming • Software
The Technical Artist will develop and maintain Houdini and PCG tools, collaborate with art teams to solve procedural problems, and research new techniques for content production efficiency. The role requires strong knowledge in Houdini, experience in Unreal Engine, and the ability to work both independently and collaboratively.
14 Days Ago
Gaming • Software
The Associate Technical Artist will collaborate with the Mobile Tech Art team to create tools, optimize content, and measure game performance. Responsibilities include working with art and engineering to ensure technical feasibility, maintaining and improving pipelines, and using profiling tools to identify performance issues.
14 Days Ago
Gaming • Software
The Lead Web-Tools Engineer will lead a team in developing and maintaining web tools for game development, ensuring adherence to technical standards while collaborating with cross-functional teams. Responsibilities include coding, testing, risk management, and fostering team growth.
15 Days Ago
Gaming • Software
As a UX Design Lead at Escape Velocity, you'll shape the user experience for a new game project by developing a vision for metagame features, collaborating with various teams, and creating innovative UX solutions. Your role involves prototyping, benchmarking, and prioritizing player diversity in design decisions, all while leading and documenting the UX process effectively.
15 Days Ago
Gaming • Software
As a Debug Engineer at Escape Velocity, you'll identify and resolve technical issues through in-depth analysis and debugging. You'll collaborate with engineering teams, create internal tools, and enhance system performance. Responsibilities include diagnosing problems, conducting root cause analyses, and assisting in software development with a focus on gaming systems.
16 Days Ago
Gaming • Software
As a Senior Gameplay Engineer, you will develop and debug gameplay software using C++ and Unreal Engine, contribute to gameplay system design, and collaborate cross-departments to optimize and test gameplay experiences. You will also document your work and participate in code reviews.
19 Days Ago
Gaming • Software
The Localization QA Lead will act as the main liaison between vendor localization teams and internal producers, managing localization test plans and bugs using Jira, monitoring testing progress, and conducting playtests for cultural sensitivity. Strong QA experience in live service games is essential.
21 Days Ago
Gaming • Software
As a Systems Designer at Escape Velocity, you will create and balance systems for an online multiplayer experience, advocating for players while leveraging your expertise in AAA game design. You'll collaborate with directors to achieve a cohesive vision and utilize your technical skills to refine various game mechanics.
21 Days Ago
Gaming • Software
As a Lead Gameplay Engineer, you will drive the technical vision for gameplay systems and collaborate with design, animation, and audio teams to create immersive experiences. Responsibilities include leading development and optimization of gameplay software, guiding system deployment, conducting code reviews, and mentoring team members while ensuring high-quality performance across platforms.
22 Days Ago
Gaming • Software
As a Senior Tools Engineer, you will design, develop, and maintain tools for game development processes. You'll work with cross-functional teams, adhere to coding standards, and tackle technical challenges while enhancing team productivity.
22 Days Ago
Gaming • Software
As an IT Systems Engineer, you will manage and monitor systems, handle employee onboarding and offboarding, troubleshoot applications, maintain security and backups, and create scripts to enhance system efficiency. You'll provide support and liaise with vendors while ensuring system availability and improving processes.
23 Days Ago
Gaming • Software
The Tech Designer will collaborate with other teams to establish technical workflows for gameplay systems, ensuring high quality and reusable content, while acting as a bridge between the technical and creative departments.