Technical Artist :Tools / Pipeline

Posted Yesterday
Be an Early Applicant
Saint-Mandé, Val-de-Marne, Île-de-France
Mid level
Gaming
The Role
As a Technical Artist, you will enhance production workflows, develop automation tools, optimize asset management, and foster collaboration between artists and technical teams in game development.
Summary Generated by Built In

Company Description

Company Description 

Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown. 

Job Description

As a Technical Artist, you’ll focus on crafting and maintaining the tools that keep our team working efficiently. You’ll be the bridge between the art and technical teams, ensuring our pipeline is optimized for the creative process while enabling the tech side to deliver on the vision. If you are passionate about streamlining workflows, automating tasks, and collaborating closely with other creatives, this is the perfect opportunity for you.

  • Streamline the Production Pipeline:
    Design, implement, and optimize the production pipeline to ensure seamless flow of assets from art creation to integration, enhancing team efficiency and productivity.

  • Develop Tools for the Future:
    Build and maintain custom tools and scripts that automate tedious, repetitive tasks, freeing up our artists to focus on their creativity and innovation.

  • Enhance Collaboration:
    Work closely with artists, animators, and developers to understand their needs, creating tools that enable smooth communication and faster production. You’ll ensure that creative content can easily be integrated into the game without technical setbacks.

  • Manage Assets:
    Oversee asset management and integration, ensuring that all assets are optimized, correctly versioned, and efficiently managed throughout the entire production process.

  • Optimize Processes:
    Continuously assess current workflows and suggest improvements, ensuring faster and smoother asset integration, while minimizing errors and enhancing consistency.

Qualifications

Relevant experience, skills and knowledge

  • Technical Expertise:
    Proficient in Python, MEL, or similar scripting languages with solid knowledge of production pipelines and workflows. Experience with tools like Autodesk Maya, Houdini, Unreal Engine, or Unity is a must.

  • Collaboration Skills:
    Strong communication skills to work effectively with both artistic and technical teams. You’ll be a key partner in bridging the gap between the two.

  • Problem-Solving Mindset:
    Excellent troubleshooting abilities. You thrive when solving complex issues and ensuring the production process remains efficient and seamless.

  • Creative Passion:
    A genuine passion for video games and a deep understanding of the challenges artists face. You’re excited about improving workflows and supporting creativity in game development.

Additional Information

Ubisoft's perks (for a position based in Saint-Mandé)
💰 Profit Sharing, yearly company saving plan. 25 paid time off + 12 additional paid days off. 50% of your transportation pass is paid by the company, lunch vouchers (9€/day), healthcare for you and your family, and lots of Ubisoft additional perks. 
👶 Maternity leaves of 20 weeks, paternity/co-parental leaves of 7 weeks. 
📍 Our office is located in Saint Mandé, (Metro line 1, Saint Mandé station). Gym available in the building. Ability to work with a hybrid work arrangement according to the Ubisoft Work From Home policy.  

Recruitment process 
Recruitment process: Dominique + Chris Richards > Antoine + Gautier >  Pierre-Hugues Puechlong 
Hiring Manager: Chris Richards

Additional Information 
Ubisoft offers the same job opportunities to all, without any distinction of gender, ethnicity, religion, sexual orientation, social status, disability, or age. Ubisoft ensures the development of an inclusive work environment which mirrors the diversity of our gamers’ community. 
The job reports to Ubisoft Mobile Games

This role requires candidates to be based in the Paris area, and to be on-site in our Saint-Mandé office 3 days a week. This role is not eligible for relocation support.

Check out this guide to help you with your application, and learn about our actions to encourage more diversity and inclusion.

Top Skills

Autodesk Maya
Houdini
Mel
Python
Unity
Unreal Engine
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The Company
21,450 Employees
On-site Workplace
Year Founded: 1986

What We Do

Ubisoft’s 20,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences.

Their dedication and talent has brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.

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