System Software Engineer - USB (RDSS Intern)

Posted 5 Days Ago
Be an Early Applicant
Taipei City
Internship
Artificial Intelligence • Computer Vision • Hardware • Robotics • Metaverse
The Role
The System Software Engineer Intern will develop USB drivers, firmware, and applications, working with multi-functional engineering teams to solve complex USB problems and enhance user experience. The role involves architecture, development, verification, and productization of innovative solutions in a technology-focused environment.
Summary Generated by Built In

By submitting your resume, you’re expressing interest in our 2025 RDSS ( Research and Development Substitute Services) program. Please confirm your eligibility with the local district office before applying the role.

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 31 years. It’s a unique legacy of innovation that’s fueled by great technology—and amazing people. Today, we’re tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what’s never been done before takes vision, innovation, and the world’s best talent. As an NVIDIAN, you’ll be immersed in a diverse, supportive environment where everyone is inspired to do their best work. Come join the team and see how you can make a lasting impact on the world.

NVIDIA is looking for best in class System Software Engineer to develop USB driver, firmware and application with high throughput and lowest latency to the world. By taking a significant part in architecting, developing and verifying innovating solutions, you can make a huge impact in a technology-focused company. You will participate in a focused effort to develop and productize ground-breaking solutions that will redefine the world of entertainment, transportation and AI. You will work with hardworking and dedicated multi-functional engineering development teams across various subsystems to integrate their work into our platforms. You'll find the work is exciting, interesting, and very important.

What you will be doing:

  • Architect and develop solution for real world USB problems

  • Work towards enabling the best user experience by analyzing complex technical issues and independently drive resolution across multiple teams

  • Work proactively with other engineering teams such as system architects, software/firmware engineers, HW/SW QA teams and application engineering teams to drive cross team dependency and schedule alignment, coordinate bring up progress and debug to meet production release timelines

  • Contribute to best-practices for building, testing, and releasing software

What we need to see:

  • MS. in Electrical Engineering, Computer Science/Engineering or equivalent experience

  • Excellent programming skills in C and C++

  • Knowledge of embedded or mobile system software

  • Experience on Android and Embedded Linux OS

  • Strong debugging skills from application to kernel level

  • Ability and flexibility to work and communicate effectively in a multinational, multi-time-zone corporate environment

  • Self-motivated, organized and proactive

Ways to stand out from the crowd:

  • Practical experience with USB

  • Working with hardware designers to discuss IP specifications and review board designs

  • Excellent communications skills. May involve customer interactions

  • A strong teammate; self-motivated and good demeanor

  • Must be willing to learn and adapt new technology

NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Top Skills

C
C++
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The Company
HQ: Santa Clara, CA
21,960 Employees
On-site Workplace
Year Founded: 1993

What We Do

NVIDIA’s invention of the GPU in 1999 sparked the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI — the next era of computing — with the GPU acting as the brain of computers, robots, and self-driving cars that can perceive and understand the world. Today, NVIDIA is increasingly known as “the AI computing company.”

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