Software Engineer, Games (New Grad)

Posted 18 Days Ago
Time, IL
Entry level
Gaming • Information Technology • Esports
The Role
As a Software Engineer focused on games, you will collaborate with your team to design, implement, test, and maintain gaming products. You will write clean code, participate in code reviews, and brainstorm ideas to enhance user experience for a large community of gamers.
Summary Generated by Built In

We are looking for a recent Software Engineer graduate to join our Engineering Team. Together with your team, you will be crafting code that brings to life game features, items and levels in our games, which are enjoyed by a community of over 40 million monthly active players. This scale comes with very interesting engineering challenges which we solve together, using a technology-agnostic approach. Alongside with our games, we continue to grow as software engineers and as a team.

Here’s what you'll do

  • Build an amazing experience for the millions of users who play every day
  • Design, implement, test and maintain our casual gaming products
  • Write clean, sustainable code and participate in peer code-reviews
  • You will have ownership of a primary work stream, which you will own end-to-end, but you’ll also work in close collaboration with your fellow mobile engineers
  • Brainstorm new ideas together with your team to continuously iterate and improve our games’ user experience

Desired skills and experiences

  • University degree in Computer Science, Software Engineering, or any equivalent subject
  • Having game projects in Unity is an advantage
  • There’s no need to have prior game development experience. If you are an engineer and value a holistic and technology-agnostic approach to software engineering, we’d like to hear from you!

What you’ll learn in this role

  • How to develop, release and maintain high quality code
  • Strong engineering skills and programming fundamentals
  • A good command of various programming languages (such as C# and Java) and hands-on experience of best practices and idioms of these languages
  • Software architecture design, OOP, and design patterns and principles on various scales

Working at Peak

  • Fast-paced environment with a tight-knit and collaborative culture
  • Never-ending learning and development opportunities
  • Relevant conferences abroad to stay up to date with the latest industry trends
  • Team events and trips
  • We support your personal and professional development with challenging projects and regular feedback
  • Full health benefits

Sorting

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Top Skills

C#
Java
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The Company
Istanbul, Istanbul
181 Employees
On-site Workplace
Year Founded: 2020

What We Do

More than a decade ago we set out with a dream: To have millions of people playing our games all over the globe. We launched our casual puzzle game titles Toy Blast in 2015 and Toon Blast in 2017. Both games disrupted the casual puzzle game genre and rapidly became the most loved products of their type globally. With more than 400 million players, our dream keeps getting bigger. We’re going above and beyond, ever-improving our games and reaching more and more people.

Our goal at Peak is to gather people with high capabilities, strong values, and a will to shape Peak’s story. We always place progress, learning, and becoming a better team at the heart of our decision making. The Peak team has already touched the lives of countless millions of people around the world. Just imagine what we can do with you aboard

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