Senior Technical Artist (Generalist)

Posted 7 Days Ago
Be an Early Applicant
Montréal, QC
7+ Years Experience
Gaming • Software • Metaverse
The Role
The Senior Technical Artist will develop technical solutions for materials, design lighting and special effects, assist with animation-related issues, support the art and development teams during project R&D and production, and maintain technical documentation while integrating new technologies into their processes.
Summary Generated by Built In

Responsbilities / Responsabilités:TiMi Studio Group is an award-winning game development and operations team that strives to improve global players’ entertainment quality. TiMi is part of Tencent Games and is headquartered in Shenzhen, China with offices in Los Angeles, Montreal, Seattle, Shanghai and Chengdu. It strives to create high quality, high fidelity, highly creative games across a wide variety of genres and multiple platforms. Join forces with one of the most successful studios in the world, as TiMi expands its efforts to create games that improve global players’ entertainment quality. The award-winning studio has proven itself capable of creating high quality, high fidelity, highly creative games and is looking for ambitious talent!

  • Development and realization of technical solutions for various material aspects;
  • Design and implement technical solutions for lighting / special effects related to various in-game environments;
  • Assist and resolve technical difficulties related to animation;
  • Support the art and development teams to solve problems encountered in project R&D and production;
  • Write and maintain technical documents, and promote new tools and experiences and practices to the art team;
  • Aware of new technologies in the industry, follow up with research and introduce them into the team.

Requirements / Exigences:

  • More than 8 years of experience as a Technical Artist in the game industry;
  • Proficient in at least one Shader language such as Cg, GLSL, HLSL, etc., have an in-depth understanding of PBR theory, and master the PBR algorithm and process flow;
  • Proficient in the Unreal commercial game engine and familiar with the engine’s built-in rendering pipeline;
  • Proficient in commonly used art tools, such as Max or Maya, Photoshop, SP, SD, etc.
  • Proficient in common performance profiling tools.

Top Skills

C
Cg
Glsl
Hlsl
The Company
HQ: Palo Alto, CA
107,879 Employees
On-site Workplace
Year Founded: 1998

What We Do

Tencent uses technology to enrich the lives of Internet users.
Our communications and social platforms Weixin and QQ connect users with each other, with digital content and daily life services in just a few clicks.
Our high performance advertising platform helps brands and marketers reach out to hundreds of millions of consumers in China.
Our financial technology and business services support our partners' business growth and assist their digital upgrade.
We invest heavily in talent and technological innovation, actively participating in the development of the Internet industry.
Tencent was founded in Shenzhen, China, in 1998, and listed on the Main Board of the Stock Exchange of Hong Kong since June 2004.

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