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The Senior Area Manager for WeChat Pay in Japan is responsible for enhancing market coverage and share for WeChat merchants. They will identify market opportunities based on a comprehensive understanding of Japanese businesses, develop regional expansion plans, and manage local service providers and partnerships for WeChat Pay's growth.
The Tech Support Manager will manage game development projects, coordinate communications, address process issues, and build relationships with industry partners, while providing operational support and conducting market research.
The role involves designing and implementing game engine technologies, including engine architecture, graphics rendering, animation, and physics simulation. The candidate will work on cross-platform development for PCs and consoles, applying knowledge of game engine trends and practices.
Design and implement customized cloud solutions for clients, ensuring effective communication of customer requirements to the backend team while monitoring project progress. Represent Tencent Cloud at industry events to enhance market visibility.
As a Senior DevOps Engineer at Uncapped Games, you'll be responsible for developing robust infrastructure for a new RTS game, enhancing operational efficiency through service management and automation, and collaborating with game development teams for seamless release and gameplay experiences.
As a Senior Software Engineer at Uncapped Games, you'll oversee build architectures and continuous integration pipelines, collaborate with game development teams, and optimize build systems. Your skills in tools like Unity3D and CI/CD will be critical in streamlining development processes and addressing technical issues.
The Senior Product Solution Architect will work with sales teams to analyze customer needs, articulate product features, and present solutions leveraging Tencent Cloud capabilities. Responsibilities include drafting proposals, tracking customer issues, and collaborating with global team members on international projects to ensure customer satisfaction.
The Senior User Acquisition Manager will lead paid media strategy for a global launch of a new RTS game, managing agency relationships and optimizing campaigns for user acquisition. Responsibilities include refining ad campaigns, analyzing performance, and developing assets for both new users and retention.
The Principal Concept Artist will collaborate with the worldbuilding team to develop and present designs that establish the visual tone and aesthetic of the game. Responsibilities include validating environmental art tonality and exploring the IP's artistic themes over the long term.
The senior data scientist will apply machine learning and advanced analytic methods to solve complex problems and deliver scalable game solutions. Responsibilities include developing and validating models, providing actionable insights, and automating data processes in collaboration with cross-functional teams.
As an IaaS Product Architect at Tencent Cloud, you'll provide technical support for IaaS/PaaS products, collaborate with technical teams, design solutions for clients, lead project implementations, conduct technical presentations, and refine product solutions based on customer needs.
The Senior Gaming Software Engineer is responsible for the system architecture and maintenance of Tencent's overseas technical platform, ensuring high availability of account storage, optimizing monitoring, and improving efficiency while coordinating across teams.
The Product Associate at Level Infinite will handle functional planning and demand promotion, conduct product planning and analysis, lead product launch and iteration processes, and promote product usage through training and documentation. They will work collaboratively across teams to achieve key objectives and support the launch of various products.
The Game Engine R&D Specialist is responsible for optimizing game client performance, developing tools, and customizing art pipelines for Tencent's overseas studios. They drive technology innovation by keeping up with game engine technologies, design solutions for brand accounts, and enhance user experiences. The role requires strong technical skills and collaboration with team members.
The Payroll Associate will manage monthly payroll cycles, ensuring compliance with laws and corporate policies, support HR and finance with payroll-related issues, maintain payroll procedures, and address employee inquiries regarding payroll matters.
The HR Compliance Associate will support HR operations, manage on/off-boarding processes, handle benefits administration, implement HR policies, prepare reports for management, coordinate with headquarters and local offices, and participate in various HR projects.
The Principal Concept Artist will collaborate with worldbuilding teams to create and present designs, explore new concepts, and validate environmental art. The role involves long-term exploration of the game's intellectual property aesthetics and tone.
The Principal Cinematic Artist will lead the creative direction for game narratives, overseeing storyboard production, actor performance, and motion capture processes. The role requires collaboration with various production teams to enhance player experiences through high-quality cinematic storytelling, ensuring a cohesive narrative within Unreal Engine 5.
The HR Generalist will support various HR functions including employee relations, training, onboarding, and policy development. They will collaborate with teams to resolve issues and maintain employee records, contributing to HR initiatives aimed at improving employee engagement and organizational effectiveness.
The Associate Account Representative will support the Japan Business Development team in implementing sales strategies, building relationships with clients, collaborating with technical teams, and conducting market research. They will also manage the CRM tool and prepare sales performance reports.