Senior System Software Engineer, Robotics Simulation

Posted Yesterday
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Toronto, ON
Senior level
Artificial Intelligence • Computer Vision • Hardware • Robotics • Metaverse
The Role
Develop and integrate tools for robotics simulation, focusing on building user interfaces and collaborating with teams to enhance workflows.
Summary Generated by Built In

We are now looking for a Senior System Software Engineer for our Robotics Simulation Team!

NVIDIA Isaac Sim is a cutting-edge robotics simulation platform that empowers researchers and engineers to accelerate the development and deployment of intelligent robots. Leveraging the power of NVIDIA's AI and GPU technologies, Isaac Sim offers a realistic and scalable environment for training, validating, and optimizing robots for real-world scenarios.

What you’ll be doing:

  • Building and integrating tools to configure, simulate, and test robots

  • Develop user interfaces and interactive extensions for asset configuration

  • Working with asset import and export pipelines using industry standard formats

  • Interfacing with customer and UI/UX teams to develop workflows for robotics

What we need to see:

  • BS, MS, PhD (or equivalent experience) in Computer Science, Simulation, or related field

  • 3+ years of experience in systems software engineering

  • Excellent C, C++, and Python programming skills

  • Flexibility to adapt quickly to varying roles & responsibilities

  • Experience with physics simulation, robotics or motion planning & controls

  • Excellent interpersonal skills and ability to work optimally with multi-functional teams, principles, and architects across organizational boundaries and geographies

Ways to stand out from the crowd:

  • Experience with Isaac Sim, Omniverse, USD, MJCF, URDF, CAD formats

  • Experience with physical robots, reinforcement learning, synthetic data generation

  • Experience with UI/UX for user and developer facing tools

  • Background with shipping and supporting software products

  • Experience with system level optimization using multi-threading, asynchronous programming, concurrency and parallelism

NVIDIA is widely considered to be one of the technology industry's most desirable employers. We have some of the most forward-thinking and hardworking people in the world working with us. Do you want to help build a state of the art, next generation simulation platform for the robotics industry? If so, we welcome you to apply. Tell us why you think you might be a great fit for our team, and we'd love to tell you more about what we do.

#LI-Hybrid

The base salary range is 116,250 CAD - 247,000 CAD. Your base salary will be determined based on your location, experience, and the pay of employees in similar positions.

You will also be eligible for equity and benefits. NVIDIA accepts applications on an ongoing basis.

Top Skills

C
C++
Cad Formats
Isaac Sim
Mjcf
Omniverse
Python
Urdf
Usd
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The Company
HQ: Santa Clara, CA
21,960 Employees
On-site Workplace
Year Founded: 1993

What We Do

NVIDIA’s invention of the GPU in 1999 sparked the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI — the next era of computing — with the GPU acting as the brain of computers, robots, and self-driving cars that can perceive and understand the world. Today, NVIDIA is increasingly known as “the AI computing company.”

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