Senior Pipeline Software Engineer

Posted 9 Days Ago
Be an Early Applicant
Los Angeles, CA
Mid level
Artificial Intelligence • Big Data • Digital Media • Information Technology • Cybersecurity
The Role
Design, build, test, and document software components and APIs for production pipelines in media and entertainment. Collaborate with clients and cross-functional teams to ensure high-quality delivery of projects while identifying opportunities for improvement. Maintain training materials and act as the primary contact for clients.
Summary Generated by Built In

Senior Software Pipeline Engineer (Media and Entertainment – Software Services)
At GPL Technologies, our mission is to provide powerful, reliable, and innovative technology services and leadership to creative companies by combining specialized industry expertise with excellence in engineering. We are a rapidly growing technology services firm that cater to some of Hollywood’s most notable movie studios, gaming companies, visual effects houses, and advertising firms. Our vision is to expand GPL’s presence globally, building an elite team of technology specialists focused on empowering creatives to achieve their vision without worrying about managing technology.
Job Summary
The lines between production and post-production are becoming blurred thanks to the adoption of real-time tools in production from companies like Epic, Unity and Nvidia. Traditional pipelines are changing to accommodate challenges from these new workflows. We are on a mission to help our clients manage these productions assets and tasks and create effortless synergy between disparate systems.
We are seeking an experienced software pipeline developer to work with our Software Services team. Under the direction of the Distinguished Software Engineer, you will work with a wide range of clients in media and entertainment (as well as other verticals with similar tools and workflows), helping build and improve production pipelines through custom software tools and integrations.
You will bring your innovation, experience, and passion for the industry to the team, collaborating to identify current production needs as well as anticipate new opportunities for the future.
This is a fully remote position. Your location is not a major factor and hours are flexible.
Responsibilities

  • Design, build, test, debug, and document new and existing software components to ensure that business, quality, and operational needs are met or exceeded.
  • Build high quality code with strong roots in unit testing, test-driven development, and continuous integration.
  • Participate actively in code and document reviews, providing your insight and opinion.
  • Collaborate with clients, peer organizations, dev ops, and support organizations on technical issues.
  • Work with the team to troubleshoot code level problems quickly and efficiently.
  • Design, build, test, debug, and document solid and reliable APIs for software components.
  • Work closely with other engineers to drive feature-richness and ongoing development of in-house application support infrastructure and APIs.
  • Communicate with designers, producers, artists, and others to design automated features and improve their efficiency and quality of work.
  • Develop and maintain training materials and documentation.
  • Function as the Single Point of Contact for assigned clients.
  • Work with client’s Development, QA and UAT teams to ensure successful implementation of projects and releases.
  • Contribute to the design and architecture to enable secure, scalable, and maintainable software.
  • Contribute to technical roadmap and technical debt elimination, balancing time, resource, and quality constraints to achieve business and strategic goals and requirements.
  • Analyze client needs and workflows, recommending best practices, and configuring tools to suit the identified needs.

Requirements

  • A least 3 years of experience in M&E or Games industry, with a deep knowledge of production pipelines, and a passion for pipeline development.
  • Experience with Python, C++, Javascript, SQL, Django, Flask, JSON, REST.
  • Experience with Shotgrid API and ShotgridToolkit.
  • Experience with ftrack and CineSync.
  • Knowledge of Jira and/or Perforce.
  • Experience with DCC software like Maya and Nuke, specifically with their APIs.
  • Experience with Deadline and AWS Cloud Services.
  • The ability to self-manage and context switch when necessary.
  • Ability to strategically solve complex technical issues.
  • Ability to communicate technical information effectively – both written and verbally.
  • Ability to work independently and in a collaborative environment.
  • Someone with well-founded opinions on pipeline and how to solve common challenges.
  • Someone who is hungry to continue learning new software and technology.
  • Ftrack, FileMaker or other project management software.
  • Games production.
  • Excel/Tableau/Smartsheets.
  • Facilities with multiple locations and/or remote artists.
  • Creating plugins for DCC applications.
  • Experience or familiarity with virtual production workflows and scene descriptions such as USD, MDL and Omniverse.
  • OTIL, OpenColorIO, OpenImageIO, ACES, or LUTs.
  • Docker, Kubernetes.
  • Microservices.


Job type

  • Full-time


Compensation and Benefits
We provide a competitive compensation package, including health benefits for full-time
employees. Our belief in work-life balance aligns well with our very liberal vacation and personal time policy. Above all, you'll be a part of a great team of people serving a vibrant and exciting community of creative media companies around the globe.
About Us
Pixar’s founders famously commented on the nature of animation, inspiration, and storytelling in a simple expression: "Art challenges technology, but technology inspires the art." If you are ready to help some of the world's most creative people translate that inspiration into the next big blockbuster, then it’s time to join GPL Technologies.
GPL Technologies is helping studios, VFX companies, post-production facilities, creators, artists, and producers become more effective – faster, less expensive, more collaborative, with fewer headaches, and with more productivity anywhere in the world. Most of the “who’s who” in media and entertainment (Netflix, Disney, Warner Bros. Discovery, Sony, and Amazon Studios to name a few) are already working with GPL Technologies to create content with record speed, quality, and efficiency.
For time and cost sensitive projects (which is everything in media these days), the value proposition is unparalleled – delivering optimized IT solutions for content creators and media services providers. Seasoned executives at some of the leading companies including Pixomondo, Technicolor, Electronic Arts, Skydance, and Apple are leaping at the chance to join this new wave in "creative enablement" and the opportunity to shape a truly electric environment for serving customers. 
We are looking for strong candidates who are self-driven, entrepreneurial, and willing to admit when their first idea won’t work – and then try a new one. No blind followers, we want thinkers who can solve problems creatively by cooperating with teammates and clients to create great outcomes. They understand that supporting clients is a challenging and rewarding experience.
 

Top Skills

C++
Python
The Company
Burbank, CA
73 Employees
On-site Workplace
Year Founded: 2003

What We Do

Since our founding in 2003 in Los Angeles, California, we’ve spent the last twenty years building on our expertise as trusted technology advisers and vendors for the media & entertainment, and architecture industries.

Our staff of technology specialists and VFX pipeline engineers are known for their innovative approach to problem-solving and trusted for their expertise in architecting client-centric production IT solutions that help your studio achieve its unique technology goals.

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