Senior Level Designer - Open World RPG

Posted 6 Days Ago
Be an Early Applicant
Hiring Remotely in USA
Remote
5-7 Years Experience
Gaming
The Role
The Senior Level Designer will create detailed and engaging worlds in Unreal Engine 5 for a new open-world RPG. Responsibilities include crafting unique gameplay spaces, collaborating with teams, conducting playtesting, and handling technical implementations of levels while optimizing player experiences.
Summary Generated by Built In

Demiurge Studios is seeking a highly motivated Senior Level Designer with open-world RPG experience. As a Senior Level Designer, you will create inspiring worlds and spaces in Unreal Engine 5 for the next great Demiurge game. 


The ideal candidate for this role is passionate about world-building and level design and is experienced in all aspects of open-world content creation from initial design and prototyping to white boxing and first playable through to the final polish and optimization.


Remote work is available for this role. Relocation assistance to the Boston area may also be available.

Responsibilities:

  • Craft unique spaces where gameplay flow and visual composition form memorable player experiences that support the creative pillars of the game.
  • Collaborate with a cross-functional team to prototype, iterate, and polish compelling world spaces that enhance the gameplay, encourage exploration, and provide unique encounter spaces.
  • Conduct playtesting sessions to gather feedback for refining your designs. Establish and document level design best practices and workflows for the game.
  • Solve creative & technical challenges that require navigating ambiguity and production constraints.
  • Ownership of level/world design decisions.
  • Technical implementation of level designs within Unreal utilizing blueprints, Unreal features, and other tools as applicable.

Qualifications:

  • 6+ years of experience as a game designer creating level/world designs, ideally in open-world RPG games.
  • Demonstrable experience as a level/world designer on at least one shipped open-world RPG game. Please submit a portfolio link that showcases your experience!
  • Expertise in understanding the relationship between game systems and world spaces with the ability to build spaces that highlight specific game systems or player abilities in interesting and creative ways.
  • Mastery of fundamental world-building concepts and a strong understanding of how art, color, lighting, and composition can complement gameplay design.
  • Hands-on experience creating level/world design content with a AAA game engine (strong preference for Unreal expertise).Strong written and verbal communication skills with the ability to convey designs clearly.
  • Self-starter with an entrepreneurial mindset and the ability to operate within an agile, fast-paced, and sometimes ambiguous environment.
  • Passion for open-world RPG gameplay with the desire and motivation to take an idea from initial concept to launch.



About Us:

Headquartered in Boston, MA at Demiurge you will find a studio with an amazing, collaborative culture and a deep respect for art in all our games. With over 20 years of game development expertise and teams all over North America our commitment to sane and sustainable development is well known in the game community. We also provide co-development services to larger, best-in-industry game companies. In this capacity, Demiurge has worked with some of the industry’s biggest hitters on exciting projects including Marvel Snap, 2XKO, Marvel Puzzle Quest, and Teamfight Tactics to name a few. This is an exciting time to join Demiurge as we are developing our own independent titles as well. With tons of challenges and opportunities ahead we are always looking for great talent! If you are looking for an exciting, creative, and collaborative studio come join us on Demiurge's next journey!


DEI Statement:

At Demiurge, we celebrate our differences and know that diverse perspectives empower us to build a stronger company and better games.


We work hard to create an equitable, safe and accessible work environment where all Demiurgers are empowered to be themselves and do their best work regardless of race, age, gender identity, sexual orientation, religion or physical or mental ability.


We thrive on self-reflection, healthy debate, and mindful listening. We respect each other's opinions and seek new ideas.


We denounce hate, discrimination and racism in all forms.


What Demiurge Offers:


• Flexible work environment

• Generous PTO program including vacation days, sick days, and holidays. Earn-as-you-go plan that rolls over year to year, offering flexibility as well as the last week of December the studio closes to recharge

• A variety of medical benefits with PPO options that start on your first day of employment

• Vision and Dental benefits

• Health Savings Account (HSA) - Available if you select a High Deductible Healthcare plan

• Healthcare and Dependent Care Flexible Spending Account (HC & DC FSA)

• 401K Partial Match

• Commuter Reimbursement Program for hybrid employees

• Tuition reimbursement promoting lifelong learning

• Referral bonuses

• Bonus plan

• So. Many. Games. - Access to our huge game library!


As well as a State of the Art Boston Studio with in Office Perks:

• Free snacks and drinks!

• Demi-Lunch Tuesday - Lunch is on us!

• Game Night Food

• Ping Pong!

• Step Mania! Get your dance on!


Demiurge Studios is an equal opportunity employer, dedicated to diversity, equity and inclusion. All employment decisions are made without regard to race, color, national origin, gender identity, sexual orientation, age, religion, disability, medical condition, pregnancy, marital status, or Veteran status. Demiurge Studios also makes workplace accommodations for individuals with disabilities or special needs.


#LI-Remote

Top Skills

Unreal
The Company
HQ: Cambridge, MA
67 Employees
On-site Workplace
Year Founded: 2002

What We Do

Demiurge Studios makes video games featuring deep systems, compelling gameplay and memorable characters.

Founded in 2002, we’ve been bringing passion to game creation for nearly 20 years. We’ve helped to create many hit AAA titles, and along the way we’ve repeatedly broken new ground in game technology, game monetization, game mechanics and game content.

Based in Cambridge, MA, our team has worked with elite partners around the globe on titles such as Bioshock, Borderlands, and Mass Effect. We love what we do.

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