Demiurge Studios
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The Lead Producer at Demiurge Studios will oversee production on a new game project, collaborating with discipline leads and the Executive Producer. The role involves defining development strategy, managing project risks, maintaining a development plan, and ensuring team alignment and motivation throughout the production life cycle.
As a Senior Gameplay Designer, you will develop and refine core gameplay loops, prototype game mechanics, and solve design challenges while collaborating with a cross-functional team. You will have ownership of gameplay features and ensure top-notch player experiences in a multiplayer environment.
As a Senior Unreal Engineer, you will collaborate with artists and designers to define and implement game features, optimize performance, and maintain high-quality code. Responsibilities include debugging, reviewing code, and supporting team members in a creative environment. Your role will also involve authoring technical documents and estimating development timelines.
As a Senior Unity Engineer, you will collaborate with artists and designers to develop game features, implement and maintain code, and ensure high-quality systems are delivered on schedule. You will mentor other engineers, provide technical documentation, and handle various developmental challenges in a team-focused environment.
As an Unreal Engineer at Demiurge Studios, you will collaborate with artists and designers to develop innovative games for PC and mobile platforms. You'll be responsible for implementing, debugging, and maintaining source code, while ensuring high-quality systems are delivered on time. Strong software development skills and experience in Unreal Engine are essential for this role.
The Lead Game Designer will spearhead the design and implementation of an immersive open-world RPG experience, collaboratively working with cross-functional teams and providing leadership and feedback to enhance gameplay systems while tackling creative and technical challenges.
The Senior Technical Artist will provide support for art projects, improve workflows, design Maya tools, troubleshoot asset issues, and document technical processes. They will collaborate with artists, designers, and engineers to optimize content creation.
The Executive Producer will lead a cross-discipline team through all phases of game development, ensuring project success, maintaining stakeholder communication, and defining strategies for competitive advantage. They will also oversee production planning and be accountable for the project's business goals and P&L.