Senior Environment Artist (World of Tanks)

Posted 4 Days Ago
Be an Early Applicant
Prague
50K-70K
Senior level
Gaming
The Role
As a Senior Environment Artist, you will create complex 3D models and textures, mentor team members, and improve workflows for World of Tanks.
Summary Generated by Built In

Job Overview

Wargaming Prague is looking for a Senior Environment Artist to work on new and exciting features for our groundbreaking MMO title World of Tanks, which has over 100 million players worldwide. 
 As the Senior Environment Artist, you’ll be covering the full development cycle of complex photo-realistic 3D models for World of Tanks maps and hangars, mentor Environment artists in the team and supervise their work. 

You’ll also improve workflows and pipelines in the team, introducing new tools and approaches. You’ll work on organizing an internal library of photo-realistic tiled materials using UpToDate techniques and participate in asset pool planning for new maps and hangars, considering game specific and style consistency.  

To be successful, you need to be an experienced, proactive, open minded Environment Artist who is passionate about game development, using modern technologies and working in a collaborative multicultural environment. 

Reports to

The Senior Environment Artist will report to the Environment Art Lead.

What will you do?

  • Create complex environment assets like buildings and modular architectural sets 

  • Create complex photorealistic nature assets like mountains, rocks and trees 

  • Mentor team members, introducing advanced pipelines and tools 

  • Supervise work of your teammates, driving and pushing quality 

  • Work on internal material library 

  • Producing high-quality assets for Wargaming, including unannounced projects 

  • Creating photorealistic materials and textures  

  • Working closely with Game Designers, Level Artists, Tech Artists and Art Director to ensure that environments and assets match budgets, quality bar and art vision 

  • Participating in the development of new tools and technologies  

  • Supporting and mentoring less experienced team members 

What are we looking for?

  • 5+ years of Environment Art experience gained in video game industry 
  • Proven ability to create high quality photorealistic models and textures of AAA quality 
  • Solid knowledge of Maya, Zbrush, Photoshop and Substance products 
  • A great eye for scale, proportion and composition 
  • Excellent verbal and written skills, and be able to both take critique and give feedback internally and externally in a professional manner 
  • Fluent English  
  • Strong internal motivation 
  • Passion for innovation and keeping up with the latest industry trends. 
  • Don't forget to include your portfolio 

What additional skills will help you stand out?

  • Proven portfolio skills in delivering content for AAA PC or console title 

  • Strong understanding of color, shapes and composition 

  • Strong understanding of classic content production pipeline (LP, HP, NM Bake, Texturing, LODing) 

  • Strong understanding of PBR 

  • Experience working with game engines (Unreal Engine, Unity, or proprietary engines)

Work mode

Onsite

Benefits

Benefits and perks are tailored to the local market and culture. Our benefits in Prague include:

  • 5 weeks of Annual Leave per calendar year

  • Additional paid time off 

  • Sick Leave Compensation, Maternity & Paternity Leave Benefits  

  • Career development and education opportunities within the company

  • Language courses (English, Czech) fully covered by the company upon Manager’s approval.

  • Meal card contribution

  • Public transportation allowance

  • Premium private healthcare

  • Mental well-being program (iFeel)

  • Multisport Employee discounts

  • Personal Gaming Account 

  • Coffee, fruits, and snacks in the office

  • Company events

  • Seniority Awards  

  • Referral program - You can recommend the best talents to the company and receive a reward  

Please submit your CV in English to ensure smooth processing and review.

About Wargaming 

Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.

Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.

Top Skills

Maya
Photoshop
Substance Products
Unity
Unreal Engine
Zbrush
Am I A Good Fit?
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The Company
Austin, TX
3,928 Employees
On-site Workplace
Year Founded: 1998

What We Do

Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Delivering legendary games since 1998, Wargaming has grown to become one of the leaders in the free-to-play MMO gaming industry with 5,000+ employees in multiple offices around the world.
Over 200 million players enjoy Wargaming’s titles, including the top-of-the-line projects World of Tanks, World of Warships, World of Tanks Console, and World of Warships Legends, across all major gaming platforms.
Today, we also actively create mobile products within the MS-1 studio that develops colorful games for mobile and portable platforms. The team's portfolio includes the World of Tanks Blitz cross-platform shooter that has been downloaded more than 120 million times worldwide.
A career with our company means always meeting interesting challenges and gaining valuable experience while working with world-class experts. Take your place among our passionate and experienced team and bring out the best in yourself at Wargaming!

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