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Gaming
The Service Desk Administrator provides technical support for IT-related issues, troubleshoots hardware and software, maintains IT equipment, and ensures user compliance with IT policies.
Gaming
As a Senior Game Designer, you'll create engaging hero characters and gameplay systems, document design decisions, and mentor team members while collaborating with multicultural teams.
Gaming
The Publishing Lead will design and implement a comprehensive publishing strategy for a mobile shooter game, focusing on market fit, audience engagement, and performance metrics from Soft Launch to global release.
Gaming
The Publishing Lead will create and execute a strategy for launching a mobile shooter game, focusing on audience engagement and monetization.
Gaming
Develop scalable microservices for a multiplayer game, implement client-server architecture, and optimize code. Collaborate with team members globally.
Gaming
Develop scalable microservices for a multiplayer game, focusing on client-server architecture, optimization, and collaboration with team members.
Gaming
Develop scalable microservices for a multiplayer game. Collaborate in game development, ensuring efficient client-server communication and optimizing code and libraries.
Gaming
Develop scalable microservices for a multiplayer game, focusing on client-server architecture, game meta features, and collaborating with a diverse team.
Gaming
The Technical Artist will enhance graphics workflows, develop tools in Blender, provide technical support, and integrate art assets into the game engine.
Gaming
Lead and mentor a team of artists, create game locations, ensure visual consistency, and contribute to artistic decisions in World of Tanks.
Gaming
As a Content QA Engineer, you will test and integrate 3D models, provide feedback, perform various testing types, and develop documentation.
Gaming
The Lead Level Artist will create game locations, lead a team, ensure visual consistency, and mentor junior artists in the development of World of Tanks.
Gaming
The Lead Level Artist will oversee artists, create game locations, ensure visual consistency, and mentor junior team members in a collaborative setting.
Gaming
The Expert Level Artist will create game locations and fill them with various objects, collaborate with various artists, set up lighting, and mentor junior team members. Responsibilities include participation in the artistic vision and new tool development. Strong artistic skills and game industry experience are required.
Gaming
Lead a team of artists to create game locations, ensuring visual consistency, mentoring team members, and participating in artistic decision-making.
Gaming
The Project Manager will oversee production activities, create schedules, report on milestones, balance workloads, and coordinate operations across teams.
Gaming
The Senior Game Designer will create new content and vehicle progressions for an FPS/TPS shooter, collaborating with team members to implement and document game mechanics.
Gaming
Responsible for maintaining test documentation, testing game logic, launching automated tests, and collaborating with the development team to enhance product quality.
Gaming
The Senior Game Designer will oversee feature development in World of Tanks, mentor team members, engage in playtests, and ensure high-quality gameplay through collaboration and communication across teams.
Gaming
Design meta-game systems for World of Tanks Blitz, collaborate on features using Unreal Engine 5, and make data-driven design decisions based on player behavior.