Narrative Director (F/M/NB)

Posted Yesterday
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Bordeaux, Gironde, Nouvelle-Aquitaine
Senior level
Gaming
The Role
As Narrative Director, you will lead the narrative vision for an unannounced project, overseeing the development of characters and story integration while collaborating with various teams. You will ensure narrative quality through scripting, scene breakdowns, and stakeholder communication, aiming for a memorable player experience.
Summary Generated by Built In

Company Description

Ubisoft’s 17,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

Ubisoft Bordeaux

Founded in 2017, Ubisoft Bordeaux works with passion on the biggest AAA titles to deliver the best gaming experiences. Today, the studio is composed of 400 talents from 20 different nationalities, working on licenses such as Assassin's Creed, Beyond Good & Evil 2 and a free to play game, BattleCore Arena. At the same time, the studio has set up a Tech branch which works on all Ubisoft's online services (named Online Services) as well as on the Anvil game engine. Ubisoft Bordeaux is also home to a R&D team, La Forge, which brings together engineers and researchers to work together on prototypes for game production, particularly around AI topics.

Job Description

As Narrative Director on a project not announced yet, you will be responsible for establishing and driving the development of the overall story, characters and settings together with other colleagues.

As this role involves close collaborations, you will engage with all teams to support defining how the story is integrated. You will explore new ways to deliver unique, rich, and exciting stories, defining the narrative vision and how we communicate our worlds and stories to players. 

RESPONSIBILITIES 

  • Participate in defining, establishing and communicating the narrative direction for the game both internally and externally 
  • Build a robust understanding of our game world, characters and lore, serving as a key resource for others on the team 
  • Ensure alignment with creative vision when developing the main characters and vital narrative elements from the conception phase to the release of the game 
  • Guide the ideation process to develop storylines, characters, and narrative systems 
  • Collaborate with the different teams (level designers, game designers, artists, animators, audio designers, etc.) to ensure that all the narrative elements are correctly integrated 
  • Ensure the quality of the script, scene-breakdowns, and final edits of the scenes and cinematics 
  • Support the narrative strategy and ensure its constant communication to the development team and the project’s stakeholders 
  • Be a key stakeholder in casting and recordings 

Qualifications

As a Director, you are enthusiastic about quality, innovation, and achieving a highly impactful and memorable player experience. You excel at communicating your vision to various stakeholders and leading strategic efforts with your team. Your team leadership experience equips you to navigate through challenges, provide constructive feedback, and streamline workflows. 

  • Experience in at least one full AAA videogame production as Narrative Director 
  • Professional experience in supervising/directing a team 
  • Capacity to clearly articulate and communicate vision and strategy 
  • Advanced level in Storytelling and Narrative Design 
  • A strong understanding of narrative-related pipelines 
  • Passionate about storytelling and good knowledge of video game industry 

Additional Information

  • Contract: Permanent contract 
  • Location: role based in Bordeaux – France
  • On-Site based position - Weekly work from home pace to define

Hiring Process:

  • Phone interview with one of our recruiters
  • Several interviews with the Hiring Manager and the Core Team of the project
  • One interview with the Core Team of the project

If your application is not retained, you will receive a negative answer.

To find out more about our studio and Ubisoft's advantages, go to: https://www.ubisoft.com/en-us/studio/bordeaux

We are working to enrich players’ lives through unique and memorable gaming experiences and by improving the positive impacts of our games. To get there, we are creating a safer, more inclusive work environment, we are giving back to the communities where Ubisoft operates by working with local non-profit partners and by working to reduce the environmental impact of our business. Learn more on our Social Impact here.

Check out this guide to help you with your application, and learn about our actions to encourage more diversity and inclusion.

The Company
21,450 Employees
On-site Workplace
Year Founded: 1986

What We Do

Ubisoft’s 20,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences.

Their dedication and talent has brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.

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