Lead UI Artist | North America | Canada | Europe | Fully Remote

Posted 2 Days Ago
Be an Early Applicant
5 Locations
Remote
Senior level
Gaming • Software
The Role
The Lead UI Artist will drive the vision for UI Art on Escape Velocity’s projects, creating AAA quality UI Art in Unreal Engine 5. Responsibilities include collaborating with the game director, delivering high-quality UI assets, leading a team, and ensuring consistency with the art style and UX wireframes.
Summary Generated by Built In

Description

What We Are Looking For:


We are looking for a Lead UI Artist to join our team that has experience implementing AAA quality UI Art in Unreal Engine 5 or other comparable game engines.

Requirements

What We Will Do Together:

  • Drive the vision for UI Art on Escape Velocity’s projects by embracing the art style and direction defined by the Art Directors and using the art style guide as the backdrop to create UI that is both in alignment with UX’s wireframes and is thematically perfect to the art style.
  • Collaborate with UX, the Art Directors, and the Game Director to pitch your vision, before doing some of your own strong implementation against that plan.
  • Effectively plan and communicate work, ensuring realistic goals and dependencies.
  • Deliver high-quality UI assets throughout the development process, from early prototypes to final implementation in the game engine.
  • Build and lead a team of UI Art implementers, whether in-house or outsourced to execute on the vision and style guide for UI.

What You Will Bring:

  • Be accountable for the quality and consistency of UI Art produced on the team.
  • Work collaboratively with UX Design, Tech Design and Engineers to create AAA quality UI experiences; actively participate in the creation and implementation of design systems, game menus, HUD elements, Iconography, UI materials and shaders, UI animation and motion design.
  • Work quickly and effectively in a fast-paced environment; be flexible and adaptable when faced with ambiguity; contribute to shipping product team features on time and to quality.
  • Flag new and emerging design patterns or systems to the Art Directors.
  • Collaborate with the greater UXUI Department to ensure consistency and quality is maintained.
Benefits

Interested… a bit about Escape Velocity: 

Escape Velocity is a team of passionate, talented developers working at a studio that offers excellent benefits and what we believe is a fantastic project. But that doesn’t make us unique. What does make us special? We value the time, energy, and talent of our players and our colleagues. We want every hour spent developing and playing our games to be an incredibly rewarding and worthwhile use of your time. To that end, we are fully remote and support team members nearly anywhere in the world. We prioritize honesty, even when that means sharing bad news. We strive to give everyone autonomy so they can determine how best to work and play, and we care more about what you bring to the game and studio than how many hours you’re clocking. We believe in constant improvement across all areas – from the game itself to our production design – and are constantly re-evaluating how we spend our time to ensure that we’re not wasting yours and we’re all always working on the most important things. Finally (and perhaps most importantly) we’re dedicated to building a culture of play, which not only makes us better game makers, but also strengthens the bonds between us all.


How to apply: 

Click apply and complete an application along with a Resume / CV. If we would like to move forward with your application, a member of the Recruiting Team will reach out to you and guide you through our process. 

Escape Velocity is proud to be an equal opportunity employer, we are committed to hiring, promoting, and compensating employees based on their qualifications and demonstrated ability to perform job responsibilities. 

Applications will be considered regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category. 

Top Skills

Unreal Engine 5
The Company
44 Employees
On-site Workplace

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