Lead Technical Artist (Unannounced Project)

Posted 13 Days Ago
Be an Early Applicant
Guildford, Surrey, England
Mid level
Gaming • Software
The Role
As a Lead Technical Artist, you will oversee the development of art tools and shaders while enhancing team workflows. Responsibilities include leading a technical art team, collaborating closely with the Art Director, and supporting external teams. A focus on optimizing scene production and project management is essential, along with a strong background in gaming art production.
Summary Generated by Built In

Job Overview

Based in Guildford, Wargaming UK is looking for an exceptionally skilled Lead Technical Artist to assist in the creation of the next big free-to-play title from Wargaming, the company that brought us World of Tanks and one of the strongest free-to-play PC game companies in the world. 

The candidate will have to be a hardworking self-motivated team player who is able to work closely with the Art Director and Art Production Director to create and be responsible for large sections of the game.

They will need to possess excellent verbal and written skills and be able to both take critique and give feedback to external partners as well as fully participating in group discussions.

In this position you will be working within a multidisciplinary team of developers in a global community and will have the ability to both share your hard-earned knowledge and continue to develop your skill set by learning from your teammates.

We are looking for someone with a good sense of humour who can integrate themselves seamlessly into our team and studio culture

Reports To

The Lead Technical Artist will report to the Art Production Director

What will you do?

  • Lead the development of the art tools pipeline
  • Investigate and develop shaders in conjunction with graphics programmers
  • Pro-actively seek improvements within the art team’s workflow
  • Prototype new techniques and processes
  • Assist the Art Production Director in planning within this discipline
  • Support both internal and external teams
  • Supervise the Technical Art Team
  • Collaborate with the Art Director to deliver innovation and drive quality

What are we looking for?

  • Proven production art experience in the gaming industry
  • At least 3+ published games
  • Excellent 3ds Max scripting skills
  • Outstanding knowledge of Python
  • Exceptional technical knowledge of 3ds Max
  • A 3d asset production background such as vehicles and or environments
  • A deep understanding of Unreal 4 development experience with at least one released title
  • Expertise in scene optimisation
  • Diligent self-management around both individual and team tasks, schedule and budgets
  • Strong organizational skills with adherence to optimization and asset management

What additional skills will help you stand out?

  • Expertise in developing large scale environments in Unreal
  • Experience in other scripting and programming languages (C# / C++)
  • Ability to identify and resolve issues within art production processes
  • A relevant degree
  • Samples of your work displaying tool development
  • Passion for making and playing great games, with an awareness of current titles and industry trends

Work mode

Hybrid (minimum of 3 days of work from the Guildford office)

Benefits

Benefits and perks are tailored to the local market and culture. Our benefits in Guildford include:

  • 5 weeks of Annual Leave per calendar year - increasing over time to a maximum 30 days per year, with the ability to buy up to an additional 5 days through our holiday buy scheme
  • Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)
  • Sick Leave Compensation and enhanced Maternity Leave Benefits
  • Dog-friendly office
  • Onsite canteen (with an endless supply of free snacks and drinks)
  • Video games area
  • Family coverage for Private Medical Insurance (pre-existing conditions are covered), Life Insurance, Pension scheme offering a matched 4% tax free employee contribution
  • Mental well-being program (iFeel)
  • Wellbeing perks (Mental Health Days, Dedicated Well-being room, Team of Mental Heath First Aiders)
  • Career development and education opportunities within the company
  • Employee discounts via Perkbox
  • Personal Wargaming Gaming Account
  • Company events (including events for partners/children)
  • Seniority Awards
  • Referral program - you can recommend the best talents to the Company and receive a reward
  • DPS Games, a Wargaming company, is one of the main European hubs for game development with 25 years of experience on the market
  • To learn more about our studio in Guildford, follow this link: https://dpsgames.com/studio

Top Skills

3Ds Max
C#
C++
Python
Unreal Engine 4
The Company
HQ: Guildford
138 Employees
On-site Workplace

What We Do

We make action packed video games. Currently working on a new IP. We're looking for new talent. Fancy joining us? http://dpsgames.com

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