DPS Games
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Lead the backend team for a free-to-play game, focusing on designing and maintaining scalable backend services, implementing coding best practices, ensuring high performance, and mentoring team members while collaborating with other departments and stakeholders.
The Senior Environment Artist will create detailed 3D worlds and game assets, translate concept art into 3D, develop pipeline procedures, and collaborate closely with the Lead Environment Artist and team members. Responsibilities include high and low poly modeling, texture creation, and supporting game development processes.
As a Senior Gameplay Programmer, you will collaborate on developing gameplay systems for the Steel Hunters game, prototype gameplay ideas, mentor other programmers, and improve technical processes within a multidisciplinary team.