Houdini Artist

Posted 5 Days Ago
Be an Early Applicant
Hiring Remotely in Winston-Salem, NC
Remote
Entry level
Gaming
The Role
As a Houdini Artist at Epoch Games, you'll work with procedural tools to create and update 3D cave assets for the indie RPG, The Lays of Althas: Sundered Order. You'll utilize your Houdini Indie license and collaborate with Level Designers and 3D Artists through effective communication and participation in team meetings via Slack.
Summary Generated by Built In

Company Description

Epoch Games is a volunteer-based, all-online, global game development team. We have no centrally-located headquarters and are unincorporated at this time. Most of the original founding members were modders developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim:
http://www.moddb.com/mods/merp-middle-earth-roleplaying-project
Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world. The game is being developed using Epic Games' Unreal Engine 4 (UE4):
https://www.unrealengine.com/
For more information about the game, please check out our IndieDb page:
http://www.indiedb.com/games/the-lays-of-althas-sundered-order
NOTE: The address listed is our central office, but we are working as a completely remote development team at this time. No relocation is necessary.

Job Description

In this volunteer position you will be asked to use already-created Houdini procedural tools we've developed, and perhaps update and created your own, for The Lays of Althas: Sundered Order (LoA:SO) for Unreal Engine 4 (UE4). We are especially looking for someone who already has a working Houdini Indie license. Past experience with Unreal Engine is recommended, but not required.

We have what we call our Tunnel Tool, a Houdini Tool used to create 3D Cave Interior Assets that are imported into Unreal Engine. We need someone that can not only use it to create more custom Cave Assets for us, but also who can update it.

Communication is key to a smooth and efficient pipeline. You must be able to communicate clearly and effectively with other team-members. Don't be afraid to ask questions. We are an English-speaking team, so English fluency is a must. All of this is especially important for Level Designers as we expect them to communicate with 3D Artists letting them know assets that are still needed.

Other duties include following team policies (given through team orientation as upon acceptance to the team) as well as attending meetings through Slack (our instant message program that we use to communicate).

Qualifications

Minimum Requirements:

  • Valid Houdini Indie License
  • Houdini Tool experience, used for creating Procedural Development tools to be used in Unreal Engine

Recommended Requirements:

  • Unreal Engine 4 (UE4) experience

Additional Information

Required Software:

  • SideFX's Houdini Indie: https://www.sidefx.com/products/houdini/houdini-indie/

  • Epic Games' Unreal Engine 4: https://www.unrealengine.com/register

Top Skills

Houdini
Unreal Engine
The Company
HQ: Winston-Salem, NC
27 Employees
On-site Workplace
Year Founded: 2013

What We Do

Epoch Games is an all-online, global game development team. We are working on an open-world RPG using Unreal Engine 4 called "The Lays of Althas: Sundered Order"​.

Our website:
http://epochgames.co.uk/

Our official forums:
https://discourse.epochgames.co.uk/

Our IndieDb page:
http://www.indiedb.com/games/the-lays-of-althas-sundered-order

Our Careers page:
https://careers.smartrecruiters.com/EpochGames

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