Gameplay Engineer

Posted 11 Days Ago
Be an Early Applicant
Vancouver, BC
83K-105K Annually
Mid level
Gaming • Information Technology • Esports
The Role
The Gameplay Engineer will implement core gameplay mechanics and features by collaborating with the Game Director, Designers, and Animators. They will utilize their skills in character movement, controls, and game systems while ensuring a fine-tuned gaming experience.
Summary Generated by Built In

WHO WE ARE:
Next Level Games is a wholly owned subsidiary of Nintendo Co., Ltd. 
We’ve been passionate about video game development for 20 years now, shipping award-winning games for fans across the world and still going strong. Some of our titles include Super Mario Strikers, Mario Strikers Charged, Punch-Out!!, Luigi’s Mansion: Dark Moon, Metroid Prime Federation Force, Luigi’s Mansion 3 and most recently Mario Strikers™: Battle League. 
At NLG, we believe that a project finds success when we collaborate. Therefore, we place careful consideration to build an environment where everyone feels welcome and has fun in the process of achieving our shared goals. 
WHAT YOU’LL BE DOING: 
We are looking for a Gameplay Engineer to join our team at Next Level Games. The Gameplay Engineer will work closely with the Game Director, Designers, Gameplay Engineering Team and Gameplay Animators to implement core gameplay mechanics and engine features. 
WHO WE’RE LOOKING FOR: 

  • 3+ years professional video game development experience 
  • Proficiency with C++ 
  • Experience with character movement, interactions, and controls 
  • Strong linear algebra skills 
  • Understanding of skeletal animation, real-time physics, and game AI systems 
  • Eagerness to work with designers while taking features from prototyping through to completion 
  • Eye for detail with an interest in fine tuning the gameplay experience 
  • Strong analytical and problem-solving skills 
  • Self-drive and organization 
  • Post-secondary degree in Computer Science or similar, or equivalent experience 

 

YOU SET YOURSELF ABOVE WITH: 

  • Worked on at least one shipped AAA console/PC game 
  • Experience with a custom game engine 
  • Passion for video games and game design 

 

WHY YOU’LL LOVE WORKING HERE:  

  • Competitive benefits and annual leave, including discretionary performance bonus program and health coverage 
  • Support for mental health, financial well-being, legal assistance and more through our Employee Assistance Program 
  • Access to our in-studio gym, and an extensive media library filled with games and books 
  • Join a committee – board games, sports, or something else – it’s all here!  
  • Discounted shopping for Nintendo products and merchandise at the online employee store 
  • A workplace that values inclusivity and encourages continuous growth   
  • A chance to be part of Nintendo, creating award winning games that make an impact  

 

Please note this is a hybrid position, requiring at least three days per week at our Vancouver studio. 

The hiring range for this position is $82,500 - $105,000 CAD annually and is subject to change. The final base salary compensation will be based on factors such as skills, education, and experience.  

We wish to thank all applicants in advance; however, only those under consideration will be contacted.  

We are currently only considering applicants who already have work eligibility and are residing in or willing to relocate to Metro Vancouver. 

Top Skills

C++
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The Company
Vancouver, BC
155 Employees
On-site Workplace
Year Founded: 2002

What We Do

Next Level Games is a wholly owned subsidiary of Nintendo Co., Ltd.

We’ve been passionate about video game development for 20 years now, shipping award-winning games for fans across the world and still going strong. Some of our titles include Super Mario Strikers, Mario Strikers Charged, Punch-Out!!, Luigi’s Mansion: Dark Moon, Metroid Prime Federation Force, Luigi’s Mansion 3 and most recently Mario Strikers™: Battle League

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