The Game Designer will collaborate with interdisciplinary teams to design, craft, iterate on, and balance the player experience. They will work with the Creative Director to find the fun and deliver a groundbreaking, genre defining game. The Game Designer is expected to be well-versed in strategy and turn based tactics games and able to translate that knowledge into actionable and forward-thinking gameplay designs.
Responsibilities:
- Design and evangelize gameplay systems and features
- Collaborate with the Creative Director and other leads to create rewarding player experiences
- Facilitate cross-disciplinary communication through clear and up to date documentation
- Create detailed design documentation for gameplay features
- Shepherd designs from concept through implementation
- Interpret feedback and telemetry to fine tune and balance gameplay systems
- Create and iterate on systems designs and features
- Provide, receive, and implement clear and constructive critiques
- Work independently and with other designers and feature teams
Qualifications:
- 3+ years of experience in games
- Experience designing complex gameplay systems
- Hands on experience and knowledge of Unreal 4
- Proficiency implementing with tools and visual scripting
- Strong written and verbal communication skills
- Ability to work in both individual and team settings
- Experience creating design documentation
Bit Reactor prefers to hire candidates who are willing to relocate to Hunt Valley, Maryland, but is open to remote options.
Bit Reactor, LLC is an equal opportunity employer, and all qualified applicants will receive consideration for employment without regard to race, ancestry, color, citizenship, religion, sex, sexual orientation, gender identity or expression, marital status, pregnancy, age, national origin, disability status, legally protected physical or mental disability, genetic information, protected veteran status, or any other characteristic protected by law.
Top Skills
What We Do
Located in Hunt Valley, Maryland, Bit Reactor is a new independent AAA video game studio founded by a team of veteran developers with a history and passion for revolutionizing player experiences. We believe in a balanced approach to development where rock solid gameplay work in harmony with deep storytelling, immersive presentation, and high production values to create genre defining games. Our team has a track record of shipping award winning franchises XCOM, Civilization, and Elders Scrolls Online and is excited to usher in a new era of games that blur the line between strategy and action.
While we are already hard at work on our first title, the crew at Bit Reactor is also focused on creating a “team first” environment where creativity and passion are valued. We believe that the collective is stronger than any one individual and that a highly collaborative process paired with experimentation are the key ingredients to making truly innovative games.