Associate Lead VFX Tech Artist | North America | Europe | Fully Remote

Posted 3 Days Ago
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4 Locations
Remote
Senior level
Gaming • Software
The Role
As an Associate Lead VFX Tech Artist, you will manage a team of Technical Artists, collaborate on visuals and performance targets, optimize VFX across platforms, and drive pipeline improvements. You will be responsible for providing feedback and training while fostering creative technical solutions to enhance project quality.
Summary Generated by Built In

Description

What We Are Looking For: 


Escape Velocity is looking for an experienced VFX Tech Art Lead to help us deliver on pipelines, performance and budgets. We need an experienced Unreal specialist for this role with a strong familiarity with multiplayer action gameplay shipping requirements across different platforms. Join a passionate and experienced team who is looking to push our boundaries. 

Requirements

What We Will Do Together: 


  • Manage and guide team of skilled Technical Artists. 
  • Collaborate with Tech Art, VFX and engineering departments to establish the vision for shippable performance targets, testing pipeline and technical practices to hit the quality bar for project release. 
  • Handle performance profile testing and share insights/technical breakdowns to narrow down key target areas of optimization for VFX, shaders and lighting across different platforms. 
  • Drive tools development and pipeline improvements proactively to support the shared vision. 
  • Provide feedback, and training to others on the team. Build training resources. 
  • Constantly seek out creative technical solutions and ways to improve the project in all aspects. 


What You Will Bring: 


You are passionate about advancing your skills, pushing the boundaries of what effects can do in games, and always on the hunt for new VFX techniques. You like mathematics, love to solve logic problems and when you encounter a challenge you persevere until you find a solution. And you always find a solution. 


  • 7 + years of experience in the games VFX or tech art, both console and mobile 
  • Excellent communication and interpersonal skills 
  • Experience with managing a small team of developers 
  • Knowledge of current visual effects pipelines and techniques 
  • Experience working in UE4/5. Must have proficiency in shaders, blueprints, Niagara, and scratchpad. 
  • A strong sense of ownership and craft success 
  • A passion for video games and a solid understanding of product goals 
Benefits

Interested… a bit about Escape Velocity: 


Escape Velocity is a team of passionate, talented developers working at a studio that offers excellent benefits and what we believe is a fantastic project. But that doesn’t make us unique. What does make us special? We value the time, energy, and talent of our players and our colleagues. We want every hour spent developing and playing our games to be an incredibly rewarding and worthwhile use of your time. To that end, we are fully remote and support team members nearly anywhere in the world.  We prioritize honesty, even when that means sharing bad news. We strive to give everyone autonomy so they can determine how best to work and play, and we care more about what you bring to the game and studio than how many hours you’re clocking. We believe in constant improvement across all areas – from the game itself to our production design – and are constantly re-evaluating how we spend our time to ensure that we’re not wasting yours and we’re all always working on the most important things. Finally (and perhaps most importantly) we’re dedicated to building a culture of play, which not only makes us better game makers, but also strengthens the bonds between us all.  



How to apply: 

Click apply and complete an application along with a Resume / CV. If we would like to move forward with your application, a member of the Recruiting Team will reach out to you and guide you through our process. 

Escape Velocity is proud to be an equal opportunity employer, we are committed to hiring, promoting, and compensating employees based on their qualifications and demonstrated ability to perform job responsibilities. 

Applications will be considered​ regardless ​of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category. 

Top Skills

Blueprints
Niagara
Shaders
Unreal Engine 4
Unreal Engine 5
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The Company
44 Employees
On-site Workplace

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