Animation programmer (F/M/NB)

Posted 3 Days Ago
Be an Early Applicant
Bordeaux, Gironde, Nouvelle-Aquitaine
Entry level
Gaming
The Role
The Animation Programmer will design, develop, and implement animation features for an unannounced AAA game, collaborating with various teams to integrate animation mechanics and optimize animation state machines. They will support the Animation Team in delivering quality animations and monitor production adherence to deadlines and standards.
Summary Generated by Built In

Company Description

About Ubisoft

Ubisoft’s 20,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown. 

Ubisoft Bordeaux

Founded in September 2017, Ubisoft Bordeaux works with passion on the biggest AAA’s game in order to offer the best gaming experiences to our players. Today, the studio has more than 400 talents, from 15 different nationalities, who work on licenses such as Assassin's Creed, Beyond Good & Evil 2, plus other unannounced free-to-play games. We are also working on exciting technologies with the Anvil team, Online services teams and with La Forge who seek to validate the value of technological innovations.

Job Description

Ubisoft Bordeaux Studio is looking for an Animation Programmer passionate about technical and creative challenges, with a solid expertise in programming and a deep understanding of video game development processes. 

The animation programmer will work in an unannounced AAA production, closely collaborating with animation, gameplay, engine, and R&D teams. 

The role involves helping create and support the Animation Team deliver quality animations within the game, with a close eye on current and future trends of Animation technology and solutions. 

Responsibilities:

  • Design, develop, and implement animation features within our in-house game engine, using C++, C#, and Python programming languages.

  • Collaborate with the animation team to effectively integrate animation mechanics into the game, considering creative and technical requirements.

  • Work on the game editor to facilitate animation creation and editing, ensuring a smooth and intuitive user experience.

  • Program and optimize animation state machines.

  • Participate in brainstorming and planning sessions with the development team to discuss technical and creative choices.

  • Monitor ongoing productions, ensuring adherence to deadlines and quality standards.

  • Collaborate with the R&D team to integrate new technologies and tools into the game engine, facilitating the transition between research and development. 

Qualifications

Job Requirements:

  • Degree in computer science, software engineering, or a related field, or equivalent experience in video game development.

  • Strong programming experience in C++, C#, and Python languages, with a deep understanding of memory principles, algorithmic logic, and applied mathematics.

  • Practical knowledge of game engines and production pipelines, with an ability to understand the specific needs and challenges of video game production.

  • Experience in runtime animation solutions such as IK (Inverse Kinematics), Procedural Animation Techniques, Motion Matching are a definite bonus. 

  • Ability to work within an existing codebase, regularly performing code maintenance and optimization.

  • Communication and collaboration skills, with the ability to work effectively within a multidisciplinary team and exchange ideas with creatives and developers.

  • Strong motivation to test to ensure quality and optimal user experience.

  • Proficiency in spoken and written English to effectively work within an international team. 

Additional Information

Contract: permanent contract

Location: based in Bordeaux – France

Remote: hybrid

Hiring Process: 

  • Phone Interview with a recruiter
  • Interview(s) with our internal teams (Animation and Tech teams)
  • Final interview with the project manager

If your application is not selected, you will receive a negative answer.

At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences, we value diversity at our company and do not discriminate on the basis of race, ethnicity, religion, gender, sexual orientation, age or disability status. All personal informations will be treated as confidential according to the Employment Equity act.

Check out this guide to help you with your application, and learn about our actions to encourage more diversity and inclusion.

Check out this guide to help you with your application, and learn about our actions to encourage more diversity and inclusion.

Top Skills

C#
C++
Python
The Company
21,450 Employees
On-site Workplace
Year Founded: 1986

What We Do

Ubisoft’s 20,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences.

Their dedication and talent has brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.

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