3D Cinematic Animator

Posted 3 Days Ago
Be an Early Applicant
Milan
Mid level
Gaming
The Role
As a 3D Cinematic Animator at Ubisoft Milan, you will create high-quality character animations, maintain animation style consistency, collaborate on integrating animations into game sequences, and optimize workflows throughout the production process.
Summary Generated by Built In

Company Description

Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

Job Description

Ubisoft Milan is seeking a talented 3D Cinematic Animator to join our team.

You will be responsible for ensuring the quality and content of cinematic animation assets align with the game's vision.

Key Responsibilities:

  • Create high-quality character animation that captures nuanced emotional states and personality.
  • Develop and maintain a consistent animation style that defines the game's visual identity.
  • Collaborate across multidisciplinary teams to integrate animations seamlessly into sequences.
  • Optimize animation workflows to enhance production efficiency and quality.
  • Iterate on shots from layout to final integration and be responsible for the maintenance during all production, pushing the boundaries of technical and artistic expression.

Qualifications

Requirements:

  • Previous experience as a 3D Animator in the video game industry.
  • Advanced-level proficiency in Autodesk Maya, Motion Builder, and industry-standard animation tools.
  • Advanced understanding of animation principles: weight, timing, anticipation, secondary motion and performance to give characters weight, personality, mood, and believability.
  • Passion and enthusiasm for video games.
  • Strong communication skills and ability to provide and receive constructive feedback.
  • Proficiency in written and spoken English.

Bonus Skills:

  • Knowledge of drawing and traditional 2D animation.
  • Experience with motion capture technology, performance cleanup and facial animation techniques.
  • Understanding of rigging and skinning characters for animation.
  • Scripting skills.
  • Proficiency in game engine animation systems (Unreal Engine or Unity preferred).

Additional Information

Ubisoft is committed to creating an inclusive work environment that reflects the diversity of our player community. We value and celebrate the diversity of cultures, perspectives, skills, and experiences within our workforce. We strongly encourage people of different backgrounds, women, LGBTQ+ individuals, people with disabilities, members of ethnic minorities and other legally protected individuals to apply.

In order to consider your application, please submit your professional resume and portfolio, including comprehensive showreel demonstrating character animation range.

The position is based in Milan (Italy).

All your information will be kept confidential according to EEO guidelines.

Top Skills

Autodesk Maya
Motion Builder
The Company
21,450 Employees
On-site Workplace
Year Founded: 1986

What We Do

Ubisoft’s 20,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences.

Their dedication and talent has brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.

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